BEIJING, May 20 /PRNewswire-Asia/ -- KongZhong Corporation (Nasdaq: KONG), a leading mobile Internet company in China, today announced its unaudited first quarter 2010 financial results.
First Quarter 2010 Financial Highlights:
(Note: Unless otherwise indicated, all financial statement amounts used in this press release are based on United States Generally Accepted Accounting Principles (GAAP) and denominated in US dollars)
-- Revenues above prior guidance - Total revenues for the First Quarter of
2010 ("1Q10") increased 37% year-over-year to US$ 40.64 million ("mn"),
above the Company's revised 1Q10 revenue guidance of US$ 37.5 mn.
-- Gross margin decreased - Total gross margin was 44% in 1Q10, a decrease
compared with 46% in 4Q09.
-- Net income increased - Net income in 1Q10 was US$ 3.17 mn, a 57%
increase compared with 4Q09 net income of US$ 2.02 mn. Basic net income
per ADS was US$ 0.09 based on 35.57 mn ADS while diluted net income per
ADS was US$ 0.08 based on 38.77 mn ADS outstanding as of March 31, 2010.
-- Non-GAAP net income increased - Non-GAAP net income was US$ 6.08 mn, a
63% increase compared to 1Q09 Non-GAAP net income of US$ 3.73 mn, while
Non-GAAP diluted net income per ADS was US$ 0.15 (Non-GAAP Financial
Measures are described and reconciled to the corresponding GAAP
measures in the section titled "Non-GAAP Financial Measures.")
-- Cash and cash equivalents - As of March 31, 2010, the Company had US$
130 mn in cash and cash equivalents or US$ 3.7 per basic ADS in cash
and cash equivalents, already taking into account the first payment
(cash portion) for the acquisition of Dacheng Networks, or US$ 9.6 mn.
Commenting on the results, the Company's Chairman and Chief Executive Officer, Leilei Wang, said, "In the first quarter, KongZhong increased our efforts to transform our business from a traditional WVAS player into a cross-platform digital entertainment company. I'm pleased with the progress our team has made to date, especially our mobile game business, but believe we still have significant room for development and improvement.
"In 1Q10, despite a difficult wireless services environment, we continued to grow and lead the Chinese mobile game market by transitioning to China Mobile's mobile game monthly subscription package platform. With over 1 mn average monthly users subscribing to our mobile game package, we believe this new model creates a more stable source of revenues and stronger recognition by Chinese users of the KONG mobile game brand.
"On January 14th, we completed our acquisition of Dacheng Networks, supporting our transition from a traditional wireless services player to a cross-platform digital entertainment company. In the first quarter, Dacheng's flagship game, Loong, achieved 77k average concurrent users and was launched commercially into the Taiwan, Hong Kong and Malaysia online game markets.
"In addition to a recent expansion pack for Loong, launched on May 8th, we plan to launch at least two additional 3D online games in the coming months. First, we plan to launch "E Mo Fa Ze" (or Demon Code Online) commercially on May 27th and will be launching another 3D online game, called Xia Ke Xing, sometime in the 3rd quarter of 2010.
"Our strategy for the remainder of this year is two-fold. Firstly, we plan to transition from a single game under operation, Loong, to a portfolio of three stable 3D online games, and secondly, we expect to continue our efforts to license and operate our 3D games in overseas markets. For example, we recently licensed Loong to the Russian and Vietnam markets and are seeking similar opportunities for Demon Code Online and Xia Ke Xing.
"Looking further out, based on our current development pipeline, we plan to launch at least four additional 3D online games in 2011 as we leverage our two proprietary 3D game engines. We believe that possessing multiple 3D game engines provides us the flexibility and potential to become a leading mainland Chinese 3D online game company, and by specifically designing our game engines to more easily suit the requirements of our overseas online game operators, increases our export market potential.
"While our WVAS business will continue to experience challenges in the near-term, we expect to maintain positive cashflow and continue our transition to become a leading cross-platform digital entertainment company for Chinese users.
"Once again, I continue to be optimistic about KongZhong's ability to transition through this period as a more diversified, more product driven and more profitable company."
Financial Results:
For the Three For the Three For the Three
Months Ended Months Ended Months Ended
March 31, December 31, March 31,
2009 2009 2010
(US$ thousands) (US$ thousands) (US$ thousands)
Revenues $29,586 $34,334 $40,636
WVAS 23,658 25,267 25,900
Mobile Games 4,944 7,349 9,476
Wireless Internet
Service 984 1,718 1,021
Online Games -- -- 4,239
Sales Tax $562 $641 $825
WVAS 433 406 420
Mobile Games 83 148 252
Wireless Internet
Service 46 87 55
Online Games -- -- 98
Cost of Revenue $15,010 $18,037 $22,097
WVAS 12,470 13,493 15,356
Mobile Games 2,045 3,511 5,601
Wireless Internet
Service 495 1,033 686
Online Games -- -- 454
Gross profit $14,014 $15,656 $17,714
WVAS 10,755 11,368 10,124
Mobile Games 2,816 3,690 3,623
Wireless Internet
Service 443 598 280
Online Games -- -- 3,687
Gross profit ratio 47% 46% 44%
WVAS 45% 45% 39%
Mobile Games 57% 50% 38%
Wireless Internet
Service 45% 35% 27%
Online Games -- -- 87%
Revenues
WVAS revenues in 1Q10 were US$ 25.9 mn, a 3% increase from 4Q09 and a 9% increase from the same period last year. Although the bulk of the Company's WVAS services, both 2G and 2.5G, were negatively impacted by various new mobile operator policies implemented during the course of 1Q10, its IVR services saw a strong seasonal increase due to the Chinese New Year holiday period. As a result, 2G revenues represented 91% of total WVAS revenues compared to 81% in 4Q09, while 2.5G services made up 9% of total WVAS revenues.
Total mobile game revenues in 1Q10 were US$ 9.48 mn, a 92% increase from the same period last year and a 29% increase from 4Q09.
Revenues from downloadable mobile games were US$ 8.95 mn representing a 112% increase from the same period last year and an increase of 37% from 4Q09. The strong performance in the Company's downloadable mobile game revenues was due to the Company's proactive focus on developing monthly mobile game subscription packages with China Mobile, which the Company believes provides both a source of growth potential, but more importantly a more stable source of revenues due to the recurring nature of monthly subscriptions for a package of mobile games compared to the previously more prevalent per transaction downloadable mobile game model.
Revenues from mobile multi-player online games ("MMO" or "online mobile games") were US$ 0.53 mn, a decrease of 27% from the same period last year and a decrease of 36% from 4Q09. In a continuation of trends from the previous quarter, namely the initial poor performance of "Feng Shen," the Company's newer online mobile game, not compensating for the decline in revenues for "Tian Jie," its older online mobile game, the Company's online mobile game revenues continued to decline. However, towards the end of 1Q10, a new expansion pack for Feng Shen was launched which the Company expects to stabilize its online mobile game revenues in the future. In addition, the Company intends to refresh its online mobile game content portfolio in 2010 by launching "Fantasy Tianjie," a turn-based 2D mobile MMO sometime in 3Q10 and the second generation version of Tian Jie, currently called Tian Jie 2, sometime in early 2011.
Revenues from "Tian Jie" accounted for about 96% of the Company's online mobile game revenues while revenues from "Feng Shen" accounted for the remaining 4%, compared to 11% in 4Q09.
Revenues from downloadable mobile games made up 94% of total mobile game revenues compared to 89% in 4Q09. Revenues from online mobile games made up roughly 6% of total mobile game revenues compared to 11% in 4Q09.
Wireless Internet service ("WIS") revenues were US$ 1.02 mn in 1Q10, representing an increase of 4% from the same period last year but decrease of 41% from 4Q09. The decline in sequential WIS revenues was mainly due to the suspension of the WAP billing platform across the Company's mobile operator partners. In 1Q10, 40% of WIS revenues were from wireless advertising with the remaining 60% of revenues from premium services on the Kong.net mobile Internet site and revenues coming from the Company's Internet literature site, http://www.Zhulang.com .
From January 14th 2010, revenues from our newly acquired Online Game business unit, or Dacheng Networks (under "Online Games"), recorded US$ 4.24 mn in revenues, all primarily from Dacheng's main online game, Loong. Of this, roughly 93% were related to mainland Chinese operations of Loong and the other roughly 7% from overseas license fees and the net revenue share from overseas online game operation partners.
For the full quarter, Loong's mainland China operations achieved average concurrent users ("ACUs") of 77k, aggregate paying accounts of 185k with quarterly ARPU of RMB 172.
Change to Presentation of Sales tax
Prior to October 1, 2009, the Company recorded sales tax in general and administrative expenses. Since October 1, 2009, the Company has presented sales tax as separate item in gross profit in the consolidated statements of operations in an effort to provide better comparability to the Company's peers. The Company has applied this change in accounting principle retrospectively to all prior periods presented.
As a result, the gross profit and gross margin discussion below is based on the revised presentation of sales tax as a separate line item vs. as part of general and administrative expenses as previously.
Gross Profit
Total gross profit was US$ 17.71 mn in 1Q10, a 26% increase compared to the same period last year and a 13% increase compared to 4Q09, primarily due to the contribution from the Company's acquisition of Dacheng Networks in 1Q10 (under "Online Games"). Total gross margin was 44% in 1Q10 compared to 46% in 4Q09.
WVAS gross profit in 1Q10 was US$ 10.12 mn, a 6% decrease compared to the same period last year and an 11% decrease from 4Q09. 1Q10 WVAS gross margin was 39% compared to 45% in 4Q09. The decline in gross margin levels was due to the new Chinese mobile operator policies implemented during the 1Q period and the lower gross margin nature of the Company's IVR business.
Mobile games gross profit for 1Q10 was US$ 3.62 mn or a slight decline compared to US$ 3.69 mn in 4Q09 but an increase of 29% from US$ 2.82 mn in the same period last year. Mobile games gross margin was 38% compared to 50% in 4Q09 and 57% in 1Q09. The decline in mobile game gross margins was due to the Company's proactive shift to a new mobile game billing platform (namely China Mobile's monthly mobile game subscription package) in order to offset the impact of the transaction-based portion of the G+ mobile game billing platform which was suspended at the beginning of December. While this new mobile game platform is expected to be a more stable source of recurring revenue, in the short-term, it relies more on the Company's mobile operator partner's resources and includes an additional operator distribution channel fee. However, as the current mobile services policy environment stabilizes, the Company expects to be able to leverage more of its own distribution resources, bypassing these additional fees.
Wireless Internet service gross profit for 1Q10 was US$ 0.28 mn compared to $ 0.60 mn in 4Q09 and $0.44 mn in the same period last year. The decline in WIS gross profit is directly related to the suspension of WAP billing across the Company's mobile operator partners. Wireless Internet gross margins were 27%, a decrease from the 35% gross margin level in 4Q09.
Online Game gross profit for 1Q10 was US$ 3.69 mn for the period from January 14th 2010 to March 31st 2010 with gross margins of 87%.
Operating Expenses
For the Three For the Three For the Three
Months Ended Months Ended Months Ended
March 31, December 31, March 31,
2009 2009 2010
(US$ thousands) (US$ thousands) (US$ thousands)
Product development $4,848 $4,221 $6,841
Sales and marketing 4,077 4,953 4,406
General and
administrative 2,456 2,856 2,796
Total Operating
Expenses $11,381 $12,030 $14,043
Total operating expenses increased 17% sequentially to US$ 14.04 mn in 1Q10 compared to US$ 12.03 mn in 4Q09, primarily due to the inclusion of Dacheng Networks in 1Q10.
Product development expenses in 1Q10 were US$ 6.84 mn compared to US$ 4.22 mn in 4Q09 or a 62% increase. The large increase in product development expenses reflects the acquisition of Dacheng Networks product development team as well as the addition of US$ 1.1 mn for the amortization of intangibles related to the acquisition of Dacheng Networks.
Sales and marketing expenses in 1Q10 were US$ 4.41 mn compared to US$ 4.95 mn in 4Q09 and US$ 4.08 mn in the same period last year. The small sequential decrease in sales and marketing reflects cost management in the Company's WVAS, mobile game and WIS businesses with regards to sales and marketing activities offset by the inclusion of sales and marketing expenses as part of the acquisition of Dacheng and marketing activities for Loong.
General and administrative expenses in 1Q10 were US$ 2.80 mn compared to US$ 2.86 mn in 4Q09, or a decrease of roughly 2% quarter-over-quarter.
The Company's total headcount increased to 1,330 as of March 31st, 2010 compared to 1,002 as of December 31, 2009 with the Company's acquisition of Dacheng Network.
Operating Profit
Operating profit for 1Q10 was US$ 3.67 mn compared to US$ 3.63 mn in 4Q09. Operating margins were 9% in 1Q10 compared to 11% in 4Q09. The decline in operating margins were due to the direct and indirect impact of new Chinese mobile operator policies across the Company's WVAS, mobile games and WIS business lines as well as the addition of amortization of intangibles related to the acquisition of Dacheng Networks.
Earnings
Net income and Non-GAAP net income in 1Q10 were US$ 3.17 mn and US$ 6.08 mn, respectively. Diluted earnings per ADS and diluted Non-GAAP earnings per ADS were US$ 0.08 and US$ 0.15 or 1Q10, respectively.
Total diluted ADS outstanding as of March 31, 2010 were 38.77 mn, compared to 39.27 mn as of December 31, 2009.
Balance as of Balance as of
December 31, 2009 March 31, 2010
Basic ADS 34.33 35.57
Add: Outstanding
options and
nonvested shares 3.68 2.27
Warrant to NGP 1.26 0.93
Diluted ADS 39.27 38.77
Note: Basic ADS as of March 31st 2010 includes 1.07 mn ADS issued as part
of 1st payment to shareholders of Dacheng Networks.
Balance Sheet
As of March 31, 2010, the Company had $130 mn in cash and cash equivalents or US$ 3.7 per basic ADS in cash and cash equivalents, already taking into account the first payment (cash portion) for the acquisition of Dacheng Networks, or US$ 9.6 mn.
Business Outlook (For the 3-month period ending June 30, 2010):
The Company expects total revenues for 2Q10 to be within the range of US$ 34.5mn to 35.5mn, with business unit revenues at the mid-point expected to roughly consist of WVAS revenues of US$ 16.5 mn, mobile game revenues of US$ 13.0 mn, WIS revenues of US$ 1.0 mn and Online Game revenues of US$ 4.5mn.
The Company expects total gross profit to be within the range of US$ 16.5mn to 17.5 mn, total operating profit and net profit to be US$ 2.5mn to 3.0 mn, while Non-GAAP net profit to be roughly US$ 5.3 mn to US$ 5.8 mn.
Conference Call:
The Company's management team will conduct a conference call at 7:30 am Beijing time on May 20th, 2010 (7:30 pm Eastern time and 4:30 pm Pacific time on May 19th 2010). A webcast of this conference call will be accessible on the Company's web site at http://ir.kongzhong.com .
KongZhong Corporation
Condensed Consolidated Statements of Income
(US$ thousands, except per share data, and share count)
(Unaudited)
For the Three For the Three For the Three
Months Ended Months Ended Months Ended
March 31, December 31, March 31,
2009 2009 2010
Revenues $29,586 $34,334 $40,636
Sales Tax 562 641 825
Cost of revenues 15,010 18,037 22,097
Gross profit 14,014 15,656 17,714
Operating expenses
Product
development 4,848 4,221 6,841
Sales & marketing 4,077 4,953 4,406
General &
administrative 2,456 2,856 2,796
Total operating
expenses 11,381 12,030 14,043
Operating profit
(loss) 2,633 3,626 3,671
Interest income 1,032 600 406
Investment income -- 88 132
Loss from impairment
of cost method
investment -- 1,500 --
Interest expense on
convertible notes 34 234 253
Income before tax
expense 3,631 2,580 3,956
Income tax expense 1,110 563 791
Net income (loss) $2,521 $2,017 $3,165
Basic earnings
(loss) per ADS $0.07 $0.06 $0.09
Diluted earnings
(loss) per ADS $0.07 $0.05 $0.08
Weighted average ADS
outstanding (mn) 35.40 34.33 35.57
Weighted average ADS
used in diluted EPS
calculation (mn) 36.74 39.27 38.77
KongZhong Corporation
Condensed Consolidated Statements of Cash Flows
(US$ thousands)
(Unaudited)
For the Three For the Three
Months Ended Months Ended
March 31, 2009 March 31, 2010
Cash Flows From Operating Activities
Net Income (Loss) $2,521 $3,165
Adjustments to reconcile net income
to net cash provided by operating
activities
Share-based compensation 1,014 1,241
Depreciation and amortization 622 1,960
Disposal of property and equipment (4) --
Investment Income -- 112
Amortization of the debt discount 14 119
Changes in operating assets and
liabilities (2,809) (6,117)
Net Cash Provided by Operating
Activities 1,358 480
Cash Flows From Investing Activities
Purchases of subsidiaries (729) (8,604)
Purchase of property and equipment (281) (715)
Proceeds from disposal of property 4 --
Net Cash Used in Investing Activities (1,006) (9,319)
Cash Flows From Financing Activities
Proceeds from issuance of convertible
notes 6,775 --
Interest paid for convertible notes -- (271)
Proceeds from exercise of share
options 36 104
Stock Repurchase (1,559) --
Net Cash Used in Financing Activities 5,252 (167)
Effect of foreign exchange rate
changes 7 11
Net increase in Cash and Cash
Equivalents $5,611 (8,995)
Cash and Cash Equivalents, Beginning
of Period $136,054 $139,289
Cash and Cash Equivalents, End of
Period $141,665 $130,294
KongZhong Corporation
Condensed Consolidated Balance Sheets
(US$ thousands)
(Unaudited)
March 31, December 31, March 31,
2009 2009 2010
Cash and cash equivalents $141,665 $139,289 $130,294
Short-term investments -- 101 47
Accounts receivable (net) 19,216 25,277 29,747
Other current assets 3,700 4,908 5,010
Total current assets 164,581 169,575 165,098
Rental deposits 529 597 651
Intangible assets (net) 652 2,285 13,986
Property and equipment (net) 3,159 3,116 4,239
Long-term investments 2,963 1,464 1,465
Goodwill 16,564 23,042 90,095
Total assets $188,448 $200,079 $275,534
Accounts payable $9,329 $13,265 $11,838
Deferred revenue -- -- 2,196
Other current liabilities 9,556 10,300 65,828
Total current liabilities 18,885 23,565 79,862
Convertible notes 2,464 3,001 2,983
Non-current deferred tax
liability 44 472 3,415
Total liabilities $21,393 $27,038 $86,260
Shareholders' equity 167,055 173,041 189,274
Total liabilities &
shareholders' equity $188,448 $200,079 $275,534
Non-GAAP Financial Measures
To supplement the unaudited condensed statements of income presented in accordance with US GAAP, the Company uses non-GAAP financial measures (Non-GAAP Financial Measures) of net income and net income per diluted ADS, which are adjusted from results based on GAAP to exclude certain infrequent or unusual or non-cash based expenses, gains and losses. The Non-GAAP Financial Measures are provided as additional information to help both management and investors compare business trends among different reporting periods on a consistent and more meaningful basis and enhance investors' overall understanding of the Company's current financial performance and prospects for the future.
The Non-GAAP Financial Measures should be considered in addition to results prepared in accordance with GAAP, but should not be considered a substitute for or superior to GAAP results. In addition, the Company's calculation of the Non-GAAP Financial Measures may be different from the calculation used by other companies, and therefore comparability may be limited.
For the periods presented, the Company's non-GAAP net income and non-GAAP net income per diluted ADS exclude, as applicable, the amortization of intangibles, share-based compensation expense and interest expense on convertible notes.
Reconciliation of the Company's Non-GAAP financial measures to the GAAP financial measures is set forth below.
For the Three For the Three For the Three
Months Ended Months Ended Months Ended
March 31, December 31, March 31,
2009 2009 2010
(US$ thousands) (US$ thousands) (US$ thousands)
GAAP Net Income (Loss) $2,521 $2,017 $3,165
Share-based compensation 1,014 1,248 1,241
Financial expense on
convertible notes 34 234 253
Amortization of intangibles 159 441 1,423
Investment impairment loss -- 1,500 --
Non-GAAP Net Income $3,728 $5,440 $6,082
Non-GAAP diluted net income
per ADS (Note 1) $0.10 $0.13 $0.15
Note 1: The non-GAAP adjusted net income per ADS is computed using non-GAAP net income and number of ADS used in GAAP diluted EPS calculation, where the number of ADS is adjusted for dilution due to convertible notes issued to Nokia Growth Partners, or equivalent to 40.67 million ADS.
About KongZhong:
We are one of the leading providers of digital entertainment services for consumers in the PRC. We operate four main business units, namely WVAS, WIS, mobile games and online games. We are one of the leading providers of WVAS to mobile phone users. We began providing WVAS on the networks of China Mobile in 2002. Since 2004, we have provided WVAS on the networks of China Unicom, China Telecom, China Netcom and the other major telecommunications operators in the PRC. Since 2004, we have been offering news, entertainment, community and mobile advertising services through our wireless Internet sites, including http://www.Kong.net , http://www.ko.cn and http://www.ct.cn . In 2008, we began reporting our mobile games business as a stand-alone operating segment, while it was previously reported as part of our WVAS business. We began our online games business in 2010, through our acquisition of Dacheng Networks, a developer and operator of online games.
Safe Harbor Statement:
This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding trends in the wireless value-added services, wireless media and mobile games industries and our future results of operations, financial condition and business prospects. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends and our results may differ materially from those expressed or implied in these forward looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, continued competitive pressure in China's wireless value-added services, wireless media and mobile games industries and the effect of such pressure on prices; unpredictable changes in technology, consumer demand and usage preferences in the market; the state of and any change in our relationship with China's telecommunications operators; our dependence on the billing systems of telecommunications operators for our performance; the outcome of our investment of operating income generated from the WVAS segment into the development of our wireless Internet segment and mobile games segment; changes in the regulations or policies of the Ministry of Industry and Information Technology and other relevant government authorities; and changes in political, economic, legal and social conditions in China, including the Chinese government's policies with respect to economic growth, foreign exchange, foreign investment and entry by foreign companies into China's telecommunications market. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.