omniture

The9 Reports Third Quarter 2006 Unaudited Financial Results

The9 Limited
2006-11-16 10:06 1367

SHANGHAI, China, Nov. 16 /Xinhua-PRNewswire/ -- The9 Limited (Nasdaq:

NCTY), a leading online game operator in China, today announced its unaudited

financial results for the quarter ended September 30, 2006.

Third Quarter 2006 Financial Highlights:

-- Net revenues for the third quarter of 2006 decreased by 9%

quarter-over-quarter and increased by 26% year-over-year to

RMB233.4 million (US$29.5 million).

-- Net revenues attributable to the operations of Blizzard

Entertainment(R)'s World of Warcraft(R) ("WoW")(1), which included

revenues from game playing time, merchandise and installation package

sales, were RMB230.2 million (US$29.1 million) in the third quarter

of 2006, a 10% decrease from the previous quarter.

-- Net income for the third quarter of 2006 was RMB64.3 million (US$8.1

million), a 24% decrease from RMB84.3 million (US$10.7 million) in the

second quarter of 2006. Excluding financial subsidy of RMB11.2 million

(US$1.4 million) received from the Chinese local government in the

second quarter of 2006, net income for the third quarter of 2006

decreased by 12% sequentially from the previous quarter.

-- EBITDA (non-GAAP) was RMB105.4 million (US$13.3 million) in the third

quarter of 2006, compared with EBITDA (non-GAAP) of RMB124.7 million

(US$15.8 million) in the second quarter of 2006, a decrease of 16%.

-- Fully diluted earnings per share (one American Depositary Share "ADS"

represents one ordinary share) were RMB2.61 (US$0.33) for the third

quarter of 2006 compared with RMB3.42 (US$0.43) for the second quarter

of 2006. Fully diluted EBITDA (non-GAAP) per share were RMB4.28

(US$0.54) for the third quarter of 2006 compared with RMB5.06

(US$0.64) for the second quarter of 2006.

Management Comments:

Commenting on the third quarter 2006 results, Jun Zhu, Chairman and Chief

Executive Officer of The9 Limited, said, "As communicated in August, the

third quarter is a transitional quarter. Several important milestones were

achieved in the third quarter for our operation of Blizzard Entertainment

(R)'s World of Warcraft(R) game in China, including merging of servers,

launching content upgrade patch and adding new server site to pave the way

for future growth. In the third quarter, WoW game attained peak and average

concurrent users of approximately 595,000 and 280,000, respectively, in

mainland China. Subsequent to the quarter end with the launch of the seventh

server site, we have achieved peak concurrent users of over 660,000 for the

WoW game. As of September 30, 2006, over 5.9 million paid accounts have been

activated(2).

With respect to new games, we are on schedule to launch open beta testing

for the Guild Wars(R) game in China before year-end. This is a milestone

towards achieving our strategy of operating various diversified and high-

caliber games in China through our strong operation platform. I am very

confident in The9's solid game pipeline and execution capabilities which will

lead to our future success."

Hannah Lee, Vice President and Chief Financial Officer, commented, "We

consider the third quarter of 2006 as our preparation quarter for Blizzard

Entertainment(R)'s World of Warcraft(R) during which we have not only merged

servers to improve utilization but also upgraded server hardware and built

the seventh server site for the anticipated demand from players. Our work in

the third quarter has proven to be fruitful, with strong response from

players to our new server site and the new content introduced in early

October 2006. As usual, we will continue to demonstrate our strong operations

ability in the future with planned launches of several high-caliber games in

our portfolio."

Discussion of The9's Unaudited Third Quarter 2006 Results

Revenues

For the third quarter of 2006, The9 reported total gross revenues of

RMB245.8 million (US$31.1 million), a 9% decrease from RMB271.3 million

(US$34.3 million) in the second quarter of 2006. Total net revenues were

RMB233.4 million (US$29.5 million), a 9% decrease from RMB257.6 million

(US$32.6 million) in the previous quarter.

Net revenues attributable to the operations of Blizzard Entertainment

(R)'s World of Warcraft(R), including game playing time, merchandise and

installation package sales, were RMB230.2 million (US$29.1 million) in the

third quarter of 2006, a 10% decrease from the previous quarter. For the

third quarter of 2006, revenues from game playing time accounted for 99.4% of

total net revenues attributable to the operation of WoW.

For the third quarter of 2006, online game services gross revenues were

RMB241.2 million (US$30.5 million), decreased by 10% from RMB 269.3 (US$34.1

million) in the second quarter of 2006. The decrease in game services revenue

was mainly due to server shut downs related to certain server merges, and the

postponement of new content upgrade in China to ensure necessary

infrastructure upgrades were in place.

For the third quarter of 2006, gross revenues from game operating

support, website solutions and advertisement, were RMB2.7 million (US$0.3

million), a 204% increase from RMB0.9 million (US$0.1 million) in the

previous quarter. The increase in such revenues was mainly due to certain

technical support services rendered in the quarter.

Other gross revenues mainly included sales of Blizzard Entertainment(R)'s

World of Warcraft(R) related merchandise and installation packages. For the

third quarter of 2006, other gross revenues increased to RMB1.9 million

(US$0.2 million) from RMB1.1 million (US$0.1 million) in the second quarter

of 2006.

Gross Profit

Gross profit for the third quarter of 2006 decreased by 13% to RMB107.9

million (US$13.6 million) from RMB124.1 million (US$15.7 million) in the

second quarter of 2006. Gross profit margin decreased to 46% for the third

quarter of 2006 from 48% in the previous quarter. This decrease in gross

profit margin was primarily because our net revenues declined in the third

quarter while certain fixed costs, such as server depreciation, internet data

center rentals and intangible assets amortization, did not decrease

proportionally to the decrease in our net revenues.

Operating Expenses

For the third quarter of 2006, operating expenses decreased by 18% to

RMB44.6 million (US$5.6 million) from RMB54.1 million (US$6.9 million) in the

second quarter of 2006. The decrease was primarily because we adjusted our

sales and marketing plan according to the delayed launch in China of new

content for Blizzard Entertainment(R)'s World of Warcraft(R), which was due

to the need for infrastructure upgrades to support said content, lower

professional fees due to the revised Sarbanes-Oxley compliance requirements,

and better control of general and administrative expenditures.

Share-based compensation expenses, which were allocated to related

expense categories, amounted to RMB4.5 million (US$0.6 million) in the third

quarter of 2006 compared to RMB4.8 million (US$0.6 million) in the prior

quarter.

Profit from Operations

As a result of the aforementioned factors, for the third quarter of 2006,

profit from operations decreased by 10% to RMB63.3 million (US$8.0 million)

from RMB70.0 million (US$8.9 million) in the second quarter of 2006.

Other Income (Expenses)

Other expenses for the third quarter of 2006 was RMB1.0 million (US$0.1

million) compared to other income of RMB10.8 million (US$1.4 million) in the

second quarter of 2006. This was primarily because in the second quarter of

2006, we received financial subsidy from the Chinese local government which

amounted to RMB11.2 million (US$1.4 million), whereas no similar financial

subsidy was received in the third quarter of 2006.

Equity in Profit (Loss) of Affiliated Companies

For the third quarter of 2006, equity in loss from affiliated companies,

net of taxes, amounted to RMB1.2 million (US$0.2 million), compared to equity

in profit from affiliated companies of RMB0.4 million (US$0.05 million) for

the second quarter of 2006. This was mainly because the two joint ventures to

which we made investment in the third quarter of 2006 are both in pre-

operation phase and are experiencing losses.

Net Income

For the third quarter of 2006, net income was RMB64.3 million (US$8.1

million), which included share-based compensation expenses of RMB4.5 million

(US$0.6 million), decreasing 24% from RMB84.3 million (US$10.7 million),

which included share-based compensation expenses of RMB4.8 million (US$0.6

million), in the second quarter of 2006. This was a result of the cumulative

effect of the foregoing factors. Fully diluted earnings per share and per ADS

for the third quarter of 2006 was RMB2.61 (US$0.33), compared to RMB3.42

(US$0.43) in the second quarter of 2006.

EBITDA (non-GAAP) is defined as earnings or loss, respectively, before

depreciation of fixed assets, amortization of intangibles and income tax

expenses/benefits, as applicable. For the third quarter of 2006, EBITDA (non-

GAAP) was RMB105.4 million (US$13.3 million), compared to EBITDA (non-GAAP)

of RMB124.7 million (US$15.8 million) for the previous quarter. Fully diluted

EBITDA (non-GAAP) per share for the third quarter of 2006 was RMB4.28

(US$0.54) compared with RMB5.06 (US$0.64) for the previous quarter.

As of September 30, 2006, the Company's total cash and cash equivalents

balance was RMB761.9 million (US$96.4 million), compared to the total cash

and cash equivalents of RMB657.8 million (US$83.2 million) as of June 30,

2006. The increase was mainly due to the proceeds received from the sales of

prepaid cards, offset in part by prepaid royalty payments to the licensor

relating to Blizzard Entertainment(R)'s World of Warcraft(R)'s China

operations and the capital expenditures relating to the seventh server site

for WoW game in the third quarter of 2006.

The conversion of Renminbi (RMB) into U.S. dollars (US$) in this press

release is based on the noon buying rate in The City of New York for cable

transfers in Renminbi per U.S. dollar as certified for customs purposes by

the Federal Reserve Bank of New York as of September 29, 2006 (the last

business day of third quarter 2006), which was RMB7.9040 to US$1.00. The

percentages stated in this press release are calculated based on the RMB

amounts.

Non-GAAP Measure

To supplement the consolidated financial statements presented in

accordance with accounting principles generally accepted in the United States

("GAAP"), The9 uses the non-GAAP measure of EBITDA, which is adjusted from

the most directly comparable financial measures calculated and presented in

accordance with GAAP to exclude certain expenses. The non-GAAP financial

measure is provided to enhance investors' overall understanding of the

Company's operating performance.

EBITDA (non-GAAP) is defined as earnings and loss, respectively, before

depreciation of fixed assets, amortization of intangibles and income tax

expenses/benefits, as applicable. The Company believes its EBITDA provides

useful information to both management and investors as it excludes certain

expenses that are not expected to result in future cash payments. The use of

EBITDA has certain limitations. Depreciation and amortization expense for

various assets and income tax expenses/benefits have been and will be

incurred and are not reflected in the presentation of EBITDA. Each of these

items should also be considered in the overall evaluation of our results.

EBITDA should not be considered as a measure of our liquidity. We compensate

for these limitations by providing the relevant disclosure of our

depreciation and amortization, and income tax expenses/benefits in our

reconciliations to the GAAP financial measure, which should be considered

when evaluating our performance. EBITDA is not defined under GAAP,and our

EBITDA is not a measure of net income, operating income, operating

performance or liquidity presented in accordance with GAAP. When assessing

our operating performance, you should not consider this data in isolation or

as a substitute for our net income, operating income or any other operating

performance measure that is calculated in accordance with GAAP. In addition,

our EBITDA may not be comparable to similarly titled measures utilized by

other companies since such other companies may not calculate EBITDA in the

same manner as we do. For more information on this non-GAAP financial

measure, please see the tables captioned "Reconciliation of non-GAAP to GAAP

results" set forth at the end of this release.

Recent Development

The9 today also announced that Ms. Nancy Zhou will resign as Vice

President - Operations of the Company, effective November 17, 2006, to pursue

other personal interests. Ms. Zhou joined The9 as Vice President - Operations

in September 2005, and has been overseeing various aspects of The9's game

operations. "Nancy brought valuable experience in multi-product operations

and project management to The9. In the past year, we have continued to

attract outstanding personnel and to improve our systems to facilitate our

future game product launches. I believe The9 will continue to break new

grounds in the Chinese online game industry and we wish Nancy all the best in

her future endeavors." said Jun Zhu, The9's Chairman and CEO.

(1) World of Warcraft and Blizzard Entertainment are trademarks or

registered trademarks of Blizzard Entertainment, Inc. in the U.S.

and/or other countries.

(2) Activated paid accounts represent the number of CD Keys that we sold

to customers and have been activated by customers to log-on to

Blizzard Entertainment(R)'s World of Warcraft(R) game in China.

Conference Call / Webcast Information

The9's management team will host a conference call on Wednesday, November

15, 2006 at 8:00 PM, U.S. Eastern Time, corresponding with Thursday, November

16, 2006 at 9:00 AM Beijing Time, to present an overview of The9's financial

performance and business operations.

Investors, analysts and other interested parties will be able to access

the live conference by calling +1-617-786-2903, password "77700488." In the

U.S., members of the financial community may also participate in the call by

dialing toll-free +1-800-299-9086, password "77700488". A replay of the call

will be available through November 22, 2006. The dial-in details for the

replay: U.S. toll free number +1-888-286-8010, International dial-in number

+1-617-801-6888; Password "78251888".

The9 Limited will also provide a live webcast of the earnings call.

Participants in the webcast should log onto the Company's web site

http://www.corp.the9.com 15 minutes prior to the call, then click on the icon

for "The9 Limited Q3 2006 Earnings Conference Call" and follow the

instructions.

About The9 Limited

The9 Limited is a leading online game operator in China. The9's business

is primarily focused on operating and developing MMORPGs for the Chinese

online game players market. The9 directly or through affiliates operates

licensed MMORPGs, consisting of Blizzard Entertainment(R)'s World of Warcraft

(R), MU(R) and Mystina Online(R) and its first proprietary MMORGP, "Joyful

Journey West", in China. It has also obtained exclusive licenses to operate

additional MMORPGs in China, including Granado Espada(R), Soul of The

Ultimate Nation(R), Guild Wars(R), and Hellgate: London(R). In addition, The9

is also working on the development of a 3D fantasy MMORPG game, "Fantasy

Melody Online".

Safe Harbor Statement

This announcement contains forward-looking statements. These statements

are made under the "safe harbor" provisions of the U.S. Private Securities

Litigation Reform Act of 1995. These forward-looking statements can be

identified by terminology such

as "will," "expects," "anticipates,""future," "intends," "plans," "believes,"

"estimates" and similar statements. Among other things, the business outlook

and quotations from management in this press release contain forward-looking

statements. The9 may also make written or oral forward-looking statements in

its periodic reports to the U.S. Securities and Exchange Commission on Forms

20-F and 6-K, etc., in its annual report to shareholders, in press releases

and other written materials and in oral statements made by its officers,

directors or employees to third parties. Statements that are not historical

facts, including statements about The9's beliefs and expectations, are

forward-looking statements. Forward-looking statements involve inherent risks

and uncertainties. A number of important factors could cause actual results

to differ materially from those contained in any forward-looking statement.

Potential risks and uncertainties include, but are not limited to, The9's

limited operating history as an online game operator, political and economic

policies of the Chinese government, the laws and regulations governing the

online game industry, information disseminated over the Internet and Internet

content providers in China, intensified government regulation of Internet

cafes, The9's ability to retain existing players and attract new players,

license, develop or acquire additional online games that are appealing to

users, anticipate and adapt to changing consumer preferences and respond to

competitive market conditions, and other risks and uncertainties outlined in

The9's filings with the U.S. Securities and Exchange Commission, including

its annual reports on Form 20-F. The9 does not undertake any obligation to

update any forward-looking statement, except as required under applicable law.

- Tables follow -

THE9 LIMITED

CONSOLIDATED STATEMENTS OF INCOME

(Expressed in Renminbi - RMB and US Dollars - US$, except share data)

Quarter Ended

September 30, June 30, September 30, September 30,

2005 2006 2006 2006

RMB RMB RMB US$

(unaudited) (unaudited) (unaudited) (unaudited)

Revenues:

Online game

services 190,369,969 269,297,417 241,164,777 30,511,738

Game operating

support,

website

solutions and

advertisement 886,274 877,805 2,671,945 338,050

Other revenues 3,251,232 1,118,881 1,917,314 242,575

194,507,475 271,294,103 245,754,036 31,092,363

Sales Taxes (9,668,918) (13,678,907) (12,367,467) (1,564,710)

Net Revenues 184,838,557 257,615,196 233,386,569 29,527,653

Cost of Services (92,269,316)(133,494,332)(125,522,051) (15,880,826)

Gross Profit 92,569,241 124,120,864 107,864,518 13,646,827

Operating Expenses:

Product

development (2,943,205) (8,949,190) (7,749,225) (980,418)

Sales and

marketing (21,732,114) (18,866,530) (11,699,467) (1,480,196)

General and

administrative (17,498,567) (26,331,381) (25,112,296) (3,177,163)

Total operating

expenses: (42,173,886) (54,147,101) (44,560,988) (5,637,777)

Profit from

operations 50,395,355 69,973,763 63,303,530 8,009,050

Interest income,

net 2,576,425 2,424,839 2,479,258 313,671

Other income

(expenses), net (2,791,569) 10,826,408 (1,034,921) (130,936)

Income before

income tax

benefit, minorty

interest and

equity in profit

(loss) of

affiliated

companies 50,180,211 83,225,010 64,747,867 8,191,785

Income tax benefit 1,421,498 670,935 794,368 100,502

Minority interests (9,309,731) -- -- --

Income before

equity in profit

(loss) of

affiliated

companies 42,291,978 83,895,945 65,542,235 8,292,287

Equity in profit

(loss) of

affiliated

companies, net of

taxes (4,628,782) 370,749 (1,208,010) (152,835)

Net Income 37,663,196 84,266,694 64,334,225 8,139,452

Other comprehensive

income (loss):

Translation

adjustments (1,049,913) (59,383) -- --

Comprehensive

Income 36,613,283 84,207,311 64,334,225 8,139,452

Earnings per share

- Basic 1.56 3.44 2.62 0.33

- Diluted 1.54 3.42 2.61 0.33

Weighted average

shares outstanding

- Basic 24,189,655 24,495,701 24,508,974 24,508,974

- Diluted 24,404,593 24,640,329 24,615,761 24,615,761

THE9 LIMITED

CONSOLIDATED BALANCE SHEETS

(Expressed in Renminbi - RMB and US Dollars - US$)

As at

December 31, September 30, September 30,

2005 2006 2006

RMB RMB US$

(audited) (unaudited) (unaudited)

Assets

Current Assets

Cash and cash equivalents 488,244,667 761,867,382 96,390,104

Accounts receivable 10,593,866 6,832,322 864,413

Due from related parties 12,395,125 13,222,944 1,672,943

Advances to suppliers 4,289,443 10,085,054 1,275,943

Deferred costs 24,075,214 31,541,728 3,990,603

Prepayments and other current

assets 28,395,864 15,176,558 1,920,111

Prepaid royalties 42,995,946 43,601,240 5,516,351

Total current assets 610,990,125 882,327,228 111,630,468

Investments in affiliated

companies 46,835,993 70,926,125 8,973,447

Property, equipment and

software 231,436,683 234,553,704 29,675,317

Goodwill 30,199,751 30,199,751 3,820,819

Intangible assets 289,035,226 265,656,844 33,610,431

Long-term deposits 3,132,338 3,132,338 396,298

Deferred tax assets, non-

current 2,104,464 4,375,554 553,587

Total Assets 1,213,734,580 1,491,171,544 188,660,367

Liabilities and Shareholders'

Equity

Current Liabilities

Accounts payable 15,948,674 9,319,020 1,179,026

Due to related parties 3,181,004 500,696 63,347

Other taxes payable 8,123,356 7,416,477 938,319

Advances from customers 61,651,267 128,743,462 16,288,393

Deferred revenue 76,514,940 103,213,218 13,058,352

Other payables and accruals 26,793,070 35,607,776 4,505,033

Acquisition related liability 79,537,653 -- --

Total current liabilities 271,749,964 284,800,649 36,032,470

Minority interests -- -- --

Commitments and contingencies -- -- --

Shareholders' Equity

Common shares (US$0.01 par

value; 24,214,130 shares

issued and outstanding as of

December 31 2005, 24,530,734

issued and outstanding as of

September 30 2006) 2,004,033 2,029,389 256,755

Additional paid-in capital 860,068,478 917,080,035 116,027,332

Statutory reserves 54,172 20,745,422 2,624,674

Accumulated other comprehensive

income 59,346 -- --

Retained earnings 79,798,587 266,516,049 33,719,136

Total shareholders' equity 941,984,616 1,206,370,895 152,627,897

Total liabilities and

shareholders' equity 1,213,734,580 1,491,171,544 188,660,367

THE9 LIMITED

RECONCILIATION OF NON-GAAP TO GAAP RESULTS

(Expressed in Renminbi - RMB and US Dollars - US$, except share data)

Quarter Ended

September 30, June 30, September 30, September 30,

2005 2006 2006 2006

RMB RMB RMB US$

(unaudited) (unaudited) (unaudited) (unaudited)

GAAP net income 37,663,196 84,266,694 64,334,225 8,139,452

Depreciation of fixed

assets 12,653,810 17,947,284 18,513,748 2,342,326

Amortization of

intangibles 9,232,897 23,152,240 23,306,626 2,948,713

Income tax benefit (1,421,498) (670,935) (794,368) (100,502)

EBITDA (Non-GAAP) 58,128,405 124,695,283 105,360,231 13,329,989

GAAP earnings per share

- Basic 1.56 3.44 2.62 0.33

- Diluted 1.54 3.42 2.61 0.33

Non-GAAP EBITDA per

share

- Basic 2.40 5.09 4.30 0.54

- Diluted 2.38 5.06 4.28 0.54

Weighted average shares

outstanding

- Basic 24,189,655 24,495,701 24,508,974 24,508,974

- Diluted 24,404,593 24,640,329 24,615,761 24,615,761

Source: The9 Limited
collection