Electronics Gaming
GigaMedia Announces First-Quarter 2021 Financial Results
TAIPEI, May 3, 2021 /PRNewswire/ -- GigaMedia Limited (NASDAQ: GIGM) today announced its first quarter 2021 unaudited financial results. Comments from Management For the first quarter of 2021, GigaMedia reported revenues of $1.45 million with a gross profit of$0.79 million, an operating loss of ...
DouYu International Holdings Limited Filed Its Annual Report on Form 20-F
WUHAN, China, April 30, 2021 /PRNewswire/ -- DouYu International Holdings Limited ("DouYu" or the "Company") (Nasdaq: DOYU), a leading game-centric live streaming platform inChina and a pioneer in the eSports value chain, today announced that it has filed its annual report containing its audited ...
"Bleach: Brave Souls" Reaches Over 60 Million Downloads Worldwide!
TOKYO, April 30, 2021 /PRNewswire/ -- KLab Inc., a leader in online mobile games, announced that its hit 3D action gameBleach: Brave Souls, currently available on smartphones and PC, has reached a total of 60 million downloads worldwide. Starting onFriday, April 30, the 60 Million Downloads Celeb...
HUYA Inc. to Report First Quarter 2021 Financial Results on Tuesday, May 18, 2021
GUANGZHOU, China, April 28, 2021 /PRNewswire/ -- HUYA Inc. ("Huya" or the "Company") (NYSE: HUYA), a leading game live streaming platform inChina, today announced that it will report its first quarter 2021 unaudited financial results on Tuesday, May 18, 2021, before the open of U.S. markets. The...
NetEase, Inc. Announces Filing of Annual Report on Form 20-F for Fiscal Year 2020
BEIJING, April 28, 2021 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES and HKEX: 9999) today announced that it filed its annual report on Form 20-F for the fiscal year endedDecember 31, 2020. The annual report can be accessed on the Company's investor relations website at http://ir.netease.com/finan...
HUYA Inc. Files 2020 Annual Report on Form 20-F
GUANGZHOU, China, April 27, 2021 /PRNewswire/ -- HUYA Inc. ("Huya" or the "Company") (NYSE: HUYA), a leading game live streaming platform inChina, today announced it filed its annual report on Form 20-F for the fiscal year ended December 31, 2020 with the U.S. Securities and Exchange Commission (t...
NetEase to Report First Quarter 2021 Financial Results on May 18
BEIJING, April 27, 2021 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase" or the "Company"), one ofChina's leading internet and online game services providers, today announced that it will report financial results for the 2021 first quarter on Tuesday, May 18, 2021, before the...
PLANET9 Facilitated Student-Run Ivy League Esports Tournament with Success
TAIPEI, Taiwan, April 25, 2021 /PRNewswire/ -- The annual Ivy League COVID-19 Charity Stream, a student-run esports tournament powered by PLANET9 serving to raise awareness and funds for the fight against COVID-19, concluded its second edition onApril 24th with participation from esports clubs of...
Blue Hat Announces a Total of RMB31 Million (Approximately US$4.77 Million) in Direct Deals with China's Top Three Mobile Operators
XIAMEN, China, April 21, 2021 /PRNewswire/ -- Blue Hat Interactive Entertainment Technology ("Blue Hat" or the "Company") (NASDAQ: BHAT), a leading producer, developer and operator of augmented reality ("AR") interactive entertainment games, toys and educational materials inChina, today announ...
PLANET9 Facilitates Student-Run Ivy League Esports Tournament on April 24th: Schedule Released
TAIPEI, April 21, 2021 /PRNewswire/ -- The Ivy League COVID-19 Charity Stream powered by PLANET9 will be going live at 1 PM EDTSaturday, April 24th. The tournament will feature eight student esport teams from the Ivy League:Brown, Columbia, Cornell, Dartmouth, Harvard, Princeton, University of Pe...
Blue Hat Announces Fiscal Year 2020 Financial Results, Highlighted by 27% Increase in Revenues to $30.2 Million
XIAMEN, China, April 7, 2021 /PRNewswire/ -- Blue Hat Interactive Entertainment Technology ("Blue Hat" or the "Company") (NASDAQ: BHAT), a leading producer, developer and operator of augmented reality ("AR") interactive entertainment games, toys and educational materials inChina, today announced ...
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