omniture

Giant Interactive Announces First Quarter 2012 Results

2012-05-08 04:30 3008

SHANGHAI, May 8, 2012 /PRNewswire-Asia/ -- Giant Interactive Group Inc. (NYSE: GA) ("Giant" or "the Company"), one of China's leading online game developers and operators, announced today its unaudited financial results for the first quarter ended March 31, 2012.

First Quarter 2012 as Compared to Fourth Quarter 2011 ("QoQ") and First Quarter 2011 ("YoY") Highlights:

  • Net revenue was RMB508.8 million (US$80.8 million), up 2.8% QoQ and up 26.2% YoY.
  • Gross profit was RMB441.2 million (US$70.1 million), up 3.3% QoQ and up 29.6% YoY. Gross profit margin for the first quarter 2012 was 86.7%.
  • Net income attributable to the Company's shareholders was RMB292.2 million (US$46.4 million), up 18.5% QoQ and up 11.5% YoY. The margin of net income attributable to the Company's shareholders for the first quarter 2012 was 57.4%.
  • Basic and diluted earnings per American Depositary Share ("ADS") or one ordinary share were RMB1.24 (US$0.20) and RMB1.22 (US$0.19), respectively, compared to basic and diluted earnings per ADS of RMB1.05 and RMB1.05, respectively, for the fourth quarter 2011, and basic and diluted earnings per ADS of RMB1.15 and RMB1.12, respectively, for the first quarter 2011.
  • Non-GAAP net income attributable to the Company's shareholders was RMB322.5 million (US$51.2 million), up 25.2% QoQ and up 19.8% YoY. The margin of non-GAAP net income attributable to the Company's shareholders was 63.4%.
  • Basic and diluted non-GAAP earnings per ADS were RMB1.37 (US$0.22) and RMB1.34 (US$0.21), respectively, compared to basic and diluted non-GAAP earnings per ADS of RMB1.09 and RMB1.09, respectively, for the fourth quarter 2011, and basic and diluted non-GAAP earnings per ADS of RMB1.18 and RMB1.15, respectively, for the first quarter 2011.
  • Active Paying Accounts ("APA") for online games was 2,184,000, up 0.8% QoQ and up 22.8% YoY.
  • Average Revenue Per User ("ARPU") for online games was RMB228, up 3.1% QoQ and up 5.6% YoY.
  • Average Concurrent Users ("ACU") for online games was 681,000, up 2.1% QoQ and up 16.2% YoY.
  • Peak Concurrent Users ("PCU") for online games was 2,288,000, down 2.2% QoQ and up 19.4% YoY.

Please refer to the table on page 7 for reconciliation between net income attributable to the Company's shareholders on a GAAP to non-GAAP basis.

Mr. Yuzhu Shi, Giant's Chairman and Chief Executive Officer commented, "We are pleased to report solid financial and operational results for the first quarter 2012, supported by the continued success of our second flagship game ZT Online 2. While we did not launch any major marketing initiatives or expansion packs for ZT Online 2 in the first quarter, the strong underlying interest in the game helped to drive incremental growth in our key performance metrics and financial results. Having reached a new record PCU of over 541,000 in April following the launch of its first expansion pack, ZT Online 2 has truly reached blockbuster status. We will continue to cultivate the game's broad and engaged user base, and expect to see further increases in number of players following the launch of the first expansion pack. We are confident that ZT Online 2 will contribute to steady top line revenue growth throughout 2012 and be one of our core products for many years to come.

"We have also made continued progress on our game development pipeline, supported by the recent reorganization of our game development studios. The new revenue sharing program that was effectuated in the second half of 2011 has led to increasing productivity and our development teams are working hard on our pipeline of new MMO and webgames in addition to our first-person-shooter game. We remain focused on our strategy to bring innovative and fun-to-play games in an expanding range of genres to market, and are on track to achieve additional value-driving milestones in the second half of the year."

First Quarter Fiscal 2012 Unaudited Financial Results

Net Revenue. Net revenue for the first quarter 2012 was RMB508.8 million (US$80.8 million), representing a 2.8% increase from RMB494.8 million in the fourth quarter 2011 and a 26.2% increase from RMB403.3 million in the first quarter 2011.

Revenue from online games in the first quarter 2012 totaled RMB489.5 million (US$77.7 million), representing an increase of 4.2% from RMB469.6 million in the fourth quarter 2011 and a 30.7% increase from RMB374.4 million in the first quarter 2011. Online game net revenue increased sequentially and year-over-year quarterly primarily due to the growth of ZT Online 2.

ACU for online games in the first quarter 2012 was 681,000, representing a 2.1% sequential increase and a 16.2% increase over the first quarter 2011. ACU increased on a sequential and year-over-year quarterly basis due to the growing interest in ZT Online 2 and Elsword. PCU for online games in the first quarter 2012 was 2,288,000, representing a 2.2% sequential decrease and a 19.4% increase over the first quarter 2011. PCU was down sequentially due to the lack of major marketing campaigns during the first quarter, while PCU grew on a year-over-year quarterly basis due to increased user numbers from ZT Online 2 and Elsword. ARPU for online games in the first quarter 2012 increased 3.1% sequentially and increased 5.6% year-over-year quarterly to RMB228. ARPU grew on a sequential and year-over-year quarterly basis primarily due to ZT Online 2 players' progressing through the game and spending more on in-game transactions. APA for online games in the first quarter 2012 increased 0.8% sequentially and increased 22.8% from the first quarter 2011 to 2,184,000. The sequential and year-over-year quarterly increases in APA were attributable to additional users subscribing for paying accounts within ZT Online 2.

Cost of Services. Cost of services was RMB67.6 million (US$10.7 million), representing a decrease of 0.1% from the fourth quarter 2011 and a 7.6% increase over the first quarter 2011. The sequential decrease in cost of services was primarily due to cost control efforts while the year-over-year quarterly increase was due to the overall growth of our business operations.

Gross Profit and Gross Margin. Gross profit for the first quarter 2012 was RMB441.2 million (US$70.1 million), representing a 3.3% sequential increase and a 29.6% year-over-year quarterly increase. Gross margin for the first quarter 2012 was 86.7%, slightly up from 86.3% in the fourth quarter 2011 and up from 84.4% in the first quarter 2011.

Operating Expenses. Total operating expenses for the first quarter 2012 were RMB124.2 million (US$19.7 million), representing a decrease of 7.4% from RMB134.1 million in the fourth quarter 2011 and an increase of 35.9% from RMB91.4 million in the first quarter 2011. The sequential decrease in operating expenses was primarily attributable to lower sales and marketing expenses incurred during the first quarter 2012, while the year-over-year quarterly increase was due to the overall growth of our business operations.

Research and product development ("R&D") expenses for the first quarter 2012 increased 6.4% sequentially to RMB73.6 million (US$11.7 million) from RMB69.2 million in the fourth quarter 2011 and increased 39.8% year-over-year quarterly from RMB52.7 million in the first quarter 2011. The sequential increase in R&D expenses was mainly due to expenses related to restricted shares granted to our R&D staff at the end of November last year, hence the relevant share-based compensation expense impact on our R&D expenses was one month in the fourth quarter 2011 versus a full quarter in the first quarter 2012. The year-over-year quarterly increase in R&D expenses was mainly due to increased compensation for our R&D employees.

Sales and marketing ("S&M") expenses were RMB22.5 million (US$3.6 million) in the first quarter 2012, down 59.2% sequentially from RMB55.3 million in the fourth quarter 2011 and down 10.0% from RMB25.0 million in the first quarter 2011. The sequential and year-over-year decreases in S&M expenses was mainly due to the shift of marketing expenses related to the first expansion pack of ZT Online 2 from the first quarter to the second quarter 2012.

General and administrative expenses ("G&A") for the first quarter 2012 were RMB38.0 million (US$6.0 million), an increase of 38.6% sequentially from RMB27.4 million in the fourth quarter 2011, and an increase of 60.6% from RMB23.7 million in the first quarter 2011. The sequential and year-over-year quarterly increases were mainly due to share-based compensation expenses related to restricted shares granted to our management team and other key employees in various G&A departments at the end of November 2011, and reduced reimbursements from the depositary bank related to our American Depositary Receipt ("ADR") program in the first quarter 2012.

Financial Incentive. The financial incentive, which mainly relates to partial refund of business tax and VAT from the municipal government, was RMB10.0 million (US$1.6 million) in the first quarter 2012. It is treated as a reduction in operating expenses.

Interest Income. Interest income for the first quarter 2012 was RMB22.4 million (US$3.6 million), compared to RMB14.5 million in the fourth quarter 2011 and RMB46.5 million in the first quarter 2011. Interest income increased sequentially due to the return on several short-term investments from the fourth quarter 2011 while the year-over-year quarterly decrease was due to our reduced cash, cash equivalents and short-term investments balance following the payment of our one-time special cash dividend of US$3.00 per ordinary share or ADS in September 2011.

Income Tax. Income tax expense for the first quarter 2012 was RMB28.4 million (US$4.5 million), compared to RMB39.9 million in the fourth quarter 2011 and RMB45.3 million in the first quarter 2011. The sequential and year-over-year quarterly decreases in income tax expense were due to the fact that some of the Company's profitable subsidiaries began to enjoy tax holiday in the second half of 2011 while other profitable subsidiaries began to enter tax holiday in the first quarter 2012.

Net Income Attributable to the Company's Shareholders. Net income attributable to the Company's shareholders for the first quarter 2012 was RMB292.2 million (US$46.4 million), an increase of 18.5% from RMB246.4 million in the fourth quarter 2011 and a year-over-year quarterly increase of 11.5% from RMB262.1 million. Net income increased sequentially and on a year-over-year quarterly basis due to continued revenue growth while effectively controlling operational costs and a lower income tax expense. However, the year-over-year quarterly percentage of increase in net income attributable to the Company's shareholders was less than the percentage of increase in net revenue due to the following offsetting factors: (a) decrease in interest income for the reason stated under "Interest Income", and (b) increase in minority interest in game development studios which is treated as a deduction from the net income attributable to the Company's shareholders. The margin of net income attributable to the Company's shareholders was 57.4% for the first quarter 2012, compared to 49.8% in the fourth quarter 2011 and 65.0% in the first quarter 2011.

Cash, Cash Equivalents and Short-Term Investments. As of March 31, 2012, Giant's cash, cash equivalents and short-term investments were RMB1,828.9 million (US$290.4 million), compared to RMB1,870.1 million as of December 31, 2011. The sequential decrease was due to the first payment of our ordinary cash dividend which was paid on March 29, 2012, partially offset by cash generated by our business operations.

Cash Dividend. The Company announced a cash dividend of US$0.30 per ADS or ordinary share on its outstanding shares on March 5, 2012. The ordinary cash dividend was paid on March 29 and April 5, 2012 (Eastern Time) to shareholders of record at the close of trading on March 23, 2012 (Eastern Time). The total cash payment was US$71.0 million.

Business Highlights and Outlook

ZT Online 1 Series ———— During the first quarter 2012, Giant rolled out a series of online and offline promotional activities to keep existing players active and attract former players back to the original ZT Online. For ZT Online Classic Edition, the Company introduced a selection of new gameplay features centering on in-game customization in its latest expansion pack. For ZT Online Green Edition, the Company added more innovative features to the existing gameplays in order to gain additional attention and positive feedback from gamers.

ZT Online 2 ———— During the first quarter 2012, ZT Online 2 continued to increase social interactions within the game by introducing a large scale cross-shard PK tournament. In its first expansion pack released in April, new features, maps and gameplays were added to the game and were well-received among gamers. PCU reached a new record of over 541,000 shortly after the launch of the first expansion pack. The traditional Chinese version of ZT Online 2 was officially launched in the first quarter 2012 in Taiwan and enjoyed great popularity among local gamers. The Vietnamese version of ZT Online 2 is currently undergoing localization and is expected to be launched in the second quarter 2012.

Giant Online ———— During the first quarter 2012, Giant Online increased user stickiness by providing more goals for gamers to pursue across its current equipment systems and in its PvP dungeons. Giant plans to release a new expansion pack in the second quarter 2012 in which new levels will be unlocked and a large number of game functions will be upgraded, in an effort to attract additional former gamers back to the game.

XT Online ———— The Company released XT Online's second expansion pack in the first quarter 2012. The expansion pack introduced new core gameplay features and a new PvE dungeon. A cross promotion with the Chinese movie Joyful Reunion raised awareness of and interest in the game.

The Golden Land ———— During the first quarter 2012, Giant rolled out a new PK system and corps upgrading system. These newly added features and functions received positive feedback from gamers. The Russian version of the game was officially launched in March, 2012 and the game continued to remain popular in Taiwan, Japan, and the U.S.

Elsword ———— Elsword, a 3D side-scrolling, advanced casual game developed by KOG Co., Ltd., entered open beta testing on December 9, 2011. The game has received positive feedback from players and the Company plans to introduce new characters during its release of an expansion pack in June 2012.

Allods Online ———— Allods Online is a 3D free-to-play fantasy MMORPG developed by Mail.Ru Games. The game recently completed optimization and design customization to align its content and features with the interests and preferences of Chinese gamers. Giant began conducting its second engineering testing on May 3, 2012.

World of Xianxia ———— World of Xianxia is a self-developed 3D Chinese fantasy style MMORPG with an ancient Chinese mythological background and vivid style graphics. After years of studying Chinese gamers' habits and preferences, the Company aimed for a major breakthrough in the game by embedding GvG (group vs. group) gameplay into the basic game design architecture and making it a core feature of the game. Giant believes that its continuous effort in gaining better and deeper understanding of Chinese gamers' psychology and applying this knowledge to its game design will enable it to offer a brand new in-game social network system to a broader array of gamers. The Company plans to commence engineering testing in the third quarter 2012.

Webgames ———— As one of Giant's key growth strategies for 2012, webgame development is on track with six projects currently in production. These projects span various genres including an action RPG based on the Three Kingdoms era, an action RPG based on the core gameplay and features of the ZT Online franchise, an advanced 3D game using the Unity engine designed for international markets, a strategy game leveraging our experience from developing The Golden Land, and two casual games suitable for publication on social network platforms. These projects are expected to enter various stages of testing during the second half of 2012, with launches beginning then and in 2013.

Second Quarter 2012 Guidance ———— For the second quarter 2012, the Company expects continued top-line growth which will mainly come from the contribution from ZT Online 2.

Conference Call

Giant's senior management will host a conference call on May 7, 2012 at 9:00 pm (US Eastern Time) / 6:00 pm (US Pacific Time), which is May 8, 2012 at 9:00 am (Beijing Time) to discuss its 2012 first quarter financial results and recent business activity. The conference call may be accessed by calling + 1 866 519 4004 (for callers in the US), 800 819 0121 (for callers in China), 800 930 346 (for callers in Hong Kong) or + 65 6723 9381 (for callers outside of the US and China) and entering passcode 74440547.

A recording of the conference call will be available starting 3:00 pm (US Eastern Time) on May 8, 2012, by calling +1 866 214 5335 (for callers in the US) or +61 2 8235 5000 (for callers outside the US) and entering passcode 74440547.

A live webcast of the conference call and replay will be available on the investor relations page of Giant Interactive Group's website at http://www.ga-me.com/earningsannouncements.php.

Currency Convenience Translation

This release contains translations of certain Renminbi (RMB) amounts into US dollars (US$) at the rate of US$1.00 to RMB6.2975, which was the noon buying rate as of March 31, 2012 in the City of New York for cable transfers in Renminbi per US dollar as certified for customs purposes by the Federal Reserve Bank of New York. The Company makes no representation that the Renminbi or US dollar amounts referred to in this release could have been, or could be, converted into US dollars at such rate or at all.

Use of Non-GAAP Financial Measures

Giant has reported net income attributable to the Company's shareholders for the period indicated below on a non-GAAP basis excluding non-cash share-based compensation. Giant believes that both management and investors benefit from referring to these non-GAAP financial measures in assessing the performance of Giant as well as when planning and forecasting future periods. Giant computes its non-GAAP financial measures through the application of a consistent method from quarter to quarter.

Readers are cautioned not to view non-GAAP results on a stand-alone basis or as a substitute for results under GAAP, or as being comparable to results reported or forecasted by other companies, and should refer to the reconciliation of GAAP results with non-GAAP results in the attached financial information.

The table below sets forth the reconciliation of GAAP measures to non-GAAP measures for the indicated periods:

Giant Interactive Group, Inc.

Reconciliation of GAAP to Non-GAAP (Unaudited)




Three months ended


March 31,


December 31,


March 31,


March 31,


2011


2011


2012


2012


(RMB)


(RMB)


(RMB)


(US$)









GAAP net income attributable to the Company's shareholders:

262,075,999


246,445,824


292,152,192


46,391,774









Share-based compensation

7,123,232


11,206,516


30,329,250


4,816,078









Non-GAAP net income attributable to the

Company's shareholders:

269,199,231


257,652,340


322,481,442


51,207,852









Non-GAAP earnings per share:
















Basic

1.18


1.09


1.37


0.22

Diluted

1.15


1.09


1.34


0.21









Weighted average ordinary shares:
















Basic

228,479,045


235,584,292


235,630,482


235,630,482

Diluted

234,312,051


235,584,292


240,341,637


240,341,637

Statement Regarding Unaudited Condensed Financial Information

The unaudited financial information set forth above is preliminary and subject to potential adjustments. Adjustments to the consolidated financial statements may be identified when audit work has been performed for the Company's year-end audit, which could result in significant differences from this preliminary unaudited condensed financial information.

About Giant Interactive Group Inc.

Giant Interactive Group Inc. (NYSE: GA) is a leading online game developer and operator in China in terms of market share, and focuses on massively multiplayer online role playing games. Currently, Giant operates multiple games, including the ZT Online 1 Series, ZT Online 2, Giant Online, XT Online, The Golden Land, and Elsword. Giant has built a nationwide distribution network to sell the prepaid game cards and game points required to play its games. For more information, please visit Giant Interactive Group on the web at www.ga-me.com.

Safe Harbor Statement

Statements in this release contain "forward-looking" statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, and as defined in the Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar statements and among others, include statements regarding sequential top-line growth in the second quarter 2012, future growth of ZT Online 2 and it being one of our core products for many years to come, future stable performance from the ZT Online 1 Series, diversifying our product portfolio, entering into new game genres, the ability of the Company to further increase the player number of ZT Online 2, the ability of the Company to apply its knowledge of the Chinese gamers' psychology in its game design, and the timetable for testing and release of new games and expansion packs in the Company's game pipeline. These forward-looking statements are not historical facts but instead represent only the Company's belief regarding future events, many of which, by their nature, are inherently uncertain and outside of the Company's control. The Company's actual results and financial condition and other circumstances may differ, possibly materially, from the anticipated results and financial condition indicated in these forward-looking statements. Among the factors that could cause the Company's actual results to differ from what we currently anticipate may include a deterioration in the performance of the ZT Online 1 Series, failure of ZT Online 2 to grow as expected, unexpected delays in developing expansion packs or in the timetable for testing, introduction and launching its games, the Company's dependence on the ZT Online 1 Series and ZT Online 2, which currently account for the majority of the Company's historical net revenues, failure to expand into or excel in new game segments such as webgames and first-person-shooter game, the uncertainties with respect to the PRC legal and regulatory environments and the volatility of the markets in which the Company operates. The financial information contained in this release should be read in conjunction with the consolidated financial statements and notes thereto included in the Company's annual report on Form 20-F for the fiscal year 2011, as filed with the Securities and Exchange Commission on April 23, 2012, and are available on the Securities and Exchange Commission's website at www.sec.gov. For additional information on these and other important factors that could adversely affect the Company's business, financial condition, results of operations and prospects, see "Risk Factors" beginning on page 6 of the Company's annual report for fiscal year 2011. The Company's actual results of operations for first quarter 2012 are not necessarily indicative of its operating results for any future periods. Any projections in this release are based on limited information currently available to the Company, which is subject to change. Although such projections and the factors influencing them will likely change, the Company undertakes no obligation to update or revise these forward-looking statements, whether as a result of new information, future events or otherwise, after the date of this press release. Such information speaks only as of the date of this release.

Contacts:


Investor Contact (China):

Rich Chiang, IR Director

Giant Interactive Group, Inc.

+86 21 3397 9959

ir@ztgame.com

Investor Relations (US):

Bryan Degnan, Associate

Taylor Rafferty

+1 (212) 889 4350

giantinteractive@taylor-rafferty.com

Investor Relations (HK):

Mahmoud Siddig, Managing Director

Taylor Rafferty

+852 3196 3712

giantinteractive@taylor-rafferty.com

Media Contact (US):

Marc Raybin

Taylor Rafferty

+1 (212) 889 4350

giantinteractive@taylor-rafferty.com

Giant Interactive Group, Inc.

CONSOLIDATED BALANCE SHEETS










Unaudited


Audited


Unaudited


Unaudited


March 31,


December 31


March 31,


March 31,


2011


2011


2012


2012

ASSETS

(RMB)


(RMB)


(RMB)


(US$)

Current assets:








Cash and cash equivalents

607,441,224


950,321,028


1,133,160,564


179,938,160

Prepayments and other current assets

182,775,963


111,951,828


121,201,806


19,246,019

Accounts receivable

9,709,320


13,692,673


8,328,371


1,322,488

Due from a related party

2,077,428


3,410,114


9,458,069


1,501,877

Inventories

473,903


317,019


262,241


41,642

Deferred tax assets

108,480,580


179,779,122


170,090,415


27,009,197

Short-term investments

5,578,922,680


919,774,660


695,759,465


110,481,852









Total current assets

6,489,881,098


2,179,246,444


2,138,260,931


339,541,235

Non-current assets:








Property and equipment, net

142,076,648


349,667,907


337,070,762


53,524,535

Intangible assets, net

33,241,516


26,448,716


32,892,864


5,223,162

Due from R&D entity partners

11,803,600


7,637,000


7,637,000


1,212,703

Goodwill

22,201,960


22,201,960


22,201,960


3,525,520

Investment in equity investees

42,379,538


351,400,224


347,940,937


55,250,645

Long-term investment

20,495,239


29,495,239


9,000,000


1,429,139

Available-for-sale securities

421,119,801


386,851,118


394,786,080


62,689,334

Held-to-maturity securities

-


100,000,000


200,000,000


31,758,634

Deferred tax assets

10,939,382


17,100,182


20,210,592


3,209,304

Other assets

101,407,358


81,182,192


82,163,026


13,046,928









Total non-current assets

805,665,042


1,371,984,538


1,453,903,221


230,869,904









Total assets

7,295,546,140


3,551,230,982


3,592,164,152


570,411,139









LIABILITIES AND SHAREHOLDERS'EQUITY








Current liabilities:








Payables and accrued expenses

111,135,437


171,610,885


133,260,050


21,160,786

Advances from distributors

70,712,524


82,327,669


90,535,274


14,376,381

Due to a related party

6,438,934


540,345


1,235,240


196,148

Deferred revenue

488,936,727


529,204,385


517,046,576


82,103,466

Unrecognized tax benefit

18,739,315


44,451,522


46,702,119


7,415,978

Dividend payable

160,917,962


-


248,764,622


39,502,123

Tax payable

44,139,996


38,561,157


231,619


36,780

Deferred tax liability

530,541


148,219,632


110,795,992


17,593,647









Total current liabilities

901,551,436


1,014,915,595


1,148,571,492


182,385,309









Non-current liabilities:








Deferred tax liability

393,171


14,882,313


20,257,241


3,216,712









Total non-current liabilities

393,171


14,882,313


20,257,241


3,216,712









Total liabilities

901,944,607


1,029,797,908


1,168,828,733


185,602,021









Shareholders' equity








Ordinary shares

(Par value US$0.0000002 per share; 500,000,000 shares authorized as at March 31,2011,December 31,2011 and March 31, 2012 respectively; 263,110,626 shares issued and 228,918,782 shares outstanding at March 31,2011, 273,110,626 shares issued and 235,234,959 shares outstanding at December 31,2011, 273,110,626 shares issued and 236,396,009 shares outstanding at March 31,2012)

417


430


430


68

Additional paid-in capital

6,105,471,574


4,350,262,526


4,395,956,452


698,047,869

Statutory reserves

43,890,273


14,125,819


14,125,819


2,243,084

Accumulated other

comprehensive loss

(321,990,822)


(401,229,786)


(394,224,917)


(62,600,225)

Retained earnings

2,725,482,924


655,013,363


500,619,640


79,494,981

Treasury stock

(2,169,940,484)


(2,122,524,316)


(2,122,524,316)


(337,042,369)









Total Giant Interactive Group Inc.'s equity

6,382,913,882


2,495,648,036


2,393,953,108


380,143,408









Non controlling interests

10,687,651


25,785,038


29,382,311


4,665,710









Total shareholders' equity

6,393,601,533


2,521,433,074


2,423,335,419


384,809,118









Total liabilities and shareholders' equity

7,295,546,140


3,551,230,982


3,592,164,152


570,411,139

Giant Interactive Group, Inc.

CONSOLIDATED STATEMENTS OF OPERATIONS AND COMPREHENSIVE INCOME




Three months ended


March 31


December 31


March 31


March 31


2011


2011


2012


2012


(RMB)


(RMB)


(RMB)


(US$)


Unaudited


Unaudited


Unaudited


Unaudited

Net revenue:








Online game

374,407,688


469,614,866


489,533,330


77,734,550

Licensing revenue

14,730,906


14,333,706


13,189,933


2,094,471

Other revenue, net

14,114,536


10,898,184


6,056,603


961,747









Total net revenue

403,253,130


494,846,756


508,779,866


80,790,768









Cost of services

(62,829,086)


(67,711,021)


(67,616,638)


(10,737,060)









Gross profit

340,424,044


427,135,735


441,163,228


70,053,708









Operating (expenses) income:








Research and product development expenses

(52,677,163)


(69,199,217)


(73,633,430)


(11,692,486)

Sales and marketing expenses

(25,023,079)


(55,258,951)


(22,524,589)


(3,576,751)

General and administrative expenses

(23,684,941)


(27,430,720)


(38,029,407)


(6,038,810)

Government financial incentives

10,000,000


17,746,000


10,000,000


1,587,932









Total operating expenses

(91,385,183)


(134,142,888)


(124,187,426)


(19,720,115)









Income from operations

249,038,861


292,992,847


316,975,802


50,333,593









Interest income

46,533,216


14,497,627


22,367,030


3,551,732

Other income, net

8,964,931


8,441,963


5,107,128


810,977

Investment income

2,380,952


666,667


310,120


49,245









Income before income tax expenses

306,917,960


316,599,104


344,760,080


54,745,547









Income tax expense

(45,324,189)


(39,880,797)


(28,401,327)


(4,509,937)

Share of loss, net, of equity investees

(188,688)


(5,591,915)


(3,459,288)


(549,311)









Net Income

261,405,083


271,126,392


312,899,465


49,686,299









Net loss(income) attributable to non controlling interests

670,916


(24,680,568)


(20,747,273)


(3,294,525)









Net income attributable to the Company's shareholders

262,075,999


246,445,824


292,152,192


46,391,774









Other comprehensive loss, net of tax








Foreign currency translation

(23,543,459)


(4,075,051)


(1,340,209)


(212,816)

Unrealized holding (loss) gain

2,057,058


(8,879,464)


8,345,079


1,325,142









Total other comprehensive loss, net of tax

(21,486,401)


(12,954,515)


7,004,870


1,112,326









Comprehensive income

240,589,598


233,491,309


299,157,062


47,504,100









Earnings per share:
















Basic

1.15


1.05


1.24


0.20

Diluted

1.12


1.05


1.22


0.19









Weighted average ordinary shares:
















Basic

228,479,045


235,584,292


235,630,482


235,630,482

Diluted

234,312,051


235,584,292


240,341,637


240,341,637

Source: Giant Interactive Group Inc.
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