omniture

Perfect World Announces Second Quarter 2010 Unaudited Financial Results

2010-08-17 05:33 1517
    BEIJING, Aug. 17 /PRNewswire-Asia/ -- Perfect World Co., Ltd. 
(Nasdaq: PWRD) ("Perfect World" or the "Company"), a leading online game developer and operator based in China, today announced its unaudited financial results for the second quarter ended June 30, 2010.
    (Logo: http://photos.prnewswire.com/prnh/20090416/CNTH023LOGO )
    (Logo: http://www.newscom.com/cgi-bin/prnh/20090416/CNTH023LOGO )


    Second Quarter 2010 Highlights(1) 
    -- Total revenues were RMB594.2 million (USD87.6 million), as compared to 
       RMB625.0 million in 1Q10 and RMB521.3 million in 2Q09
    -- Gross profit was RMB496.6 million (USD73.2 million), as compared to   
       RMB537.9 million in 1Q10 and RMB454.5 million in 2Q09 
    -- Operating profit was RMB221.5 million (USD32.7 million), as compared to 
       RMB323.2 million in 1Q10 and RMB279.7 million in 2Q09.  Non-GAAP 
       operating profit(2) was RMB246.5 million (USD36.4 million), as compared 
       to RMB344.9 million in 1Q10 and RMB300.0 million in 2Q09
    -- Net income attributable to the Company's shareholders was RMB196.6 
       million (USD29.0 million), as compared to RMB305.2 million in 1Q10 and 
       RMB262.6 million in 2Q09.  Non-GAAP net income attributable to the 
       Company's shareholders(2)was RMB221.7 million (USD32.7 million), as 
       compared to RMB327.0 million in 1Q10 and RMB282.9 million in 2Q09
    -- Basic and diluted earnings per ADS(3) were RMB3.93 (USD0.58) and 
       RMB3.71 (USD0.55), respectively, as compared to RMB6.12 and RMB5.75, 
       respectively, in 1Q10, and RMB5.21 and RMB4.94, respectively, in 2Q09.  
       Non-GAAP basic and diluted earnings per ADS(2) were RMB4.43 (USD0.65) 
       and RMB4.19 (USD0.62), respectively, as compared to RMB6.56 and RMB6.16, 
       respectively, in 1Q10, and RMB5.61 and RMB5.32, respectively, in 2Q09
    -- Acquired C&C Media Co., Ltd. ("C&C Media"), a Japanese online game 
       operator, to capture the growth opportunities in Japan and expand the 
       Company's overseas operating capabilities
    -- Acquired a majority stake in Runic Games, Inc. ("Runic Games"), a 
       specialized developer of PC-based entertainment software in the U.S, to 
       further enhance the Company's strong R&D capabilities

    (1) The U.S. dollar (USD) amounts disclosed in this press release, except 
     for those transaction amounts that were actually settled in U.S. dollars, 
     are presented solely for the convenience of the reader.  The conversion 
     of Renminbi (RMB) into USD in this release is based on the noon buying 
     rate in The City of New York for cable transfers in RMB per USD as 
     certified for customs purposes by the Federal Reserve Bank of New York as 
     of June 30, 2010, which was RMB6.7815 to USD1.00.  The percentages stated 
     in this press release are calculated based on the RMB amounts.
    (2) As used in this press release, non-GAAP operating profit, non-GAAP net 
     income attributable to the Company's shareholders and non-GAAP earnings 
     per ADS are defined to exclude share-based compensation charge from 
     operating profit, net income attributable to the Company's shareholders 
     and earnings per ADS, respectively.  See "Non-GAAP Financial Measures" 
     and "Reconciliation of GAAP and Non-GAAP Results" at the end of this 
     press release. 
    (3) Each ADS represents five ordinary shares.


    "The second quarter results largely came in line with our expectations," commented Mr. Michael Chi, Chairman and Chief Executive Officer of Perfect World.  "The slight sequential revenue decline in the second quarter was primarily due to our efforts to decelerate some promotional and monetization activities within our games, in order to further nurture our games and lengthen the lifecycles."    
    "Our pipeline remains strong, with genuinely differentiated 2D, 2.5D and 3D games, and our specialized game engines and production studios are allowing us to build solid franchises in each of these market segments.  We are excited about a number of the games in our pipeline, but as we learned from past experience, it is best for us to take time in testing and fine tuning new games before officially launching them in order to avoid potential issues and the risks of losing players at what is essentially the most critical period of a new game.  We are excited about a number of our upcoming projects, including 'Forsaken World,' our newest 3D Western-themed MMORPG and 'Dragon Excalibur,' our first 2D real-time MMORPG.  We are also anticipating the launch of 'XiaoAoJiangHu,' which will be known as 'Swordsman Online' in Western markets.  Based on a famous martial arts novel written by renowned author Louis Cha, the game is highly anticipated by gamers."
    "One of our main competitive advantages continues to be in research and development.  We continue to invest in and build our R&D team to further strengthen our game development capabilities and enhance our ability to create new and innovative games.  During the quarter, we acquired a majority stake in Runic Games, a top-tier game development studio based in the U.S., which has immediately strengthened our global R&D capabilities.  By collaborating with Runic Game's professional and experienced team, we seek to create global titles that cater to the tastes of both Eastern and Western gamers."
    "We continue to strengthen our overseas penetration and are pleased with our development.  We signed several licensing agreements and launched a number of our games in various markets through overseas game operators during the second quarter.  We acquired C&C Media, our long-time Japanese operation partner, to further expand our overseas operating capabilities and capture the growth opportunities in Japan.  Our North American operations are also seeing healthy growth as we continue to launch games through our wholly-owned subsidiary in U.S.  We will also be launching our games in Europe through our European subsidiary in the near future."
    "Acquiring companies that are complementary to our core business remains a large part of our growth strategy.  We continue to see much potential in the broader entertainment industry in China and believe that our further involvement in this industry will lead to future benefits to our core business through content generation and co-promotion.  As a part of this strategy, one of our controlled entities, Beijing Perfect World Cultural Communication Co., Ltd., recently signed agreements to invest in Beijing Xinbaoyuan Movie & TV Investment Co., Ltd. and Shanghai Baohong Entertainment & Media Co., Ltd. and take majority stakes in these companies.  Both of these companies are engaged in the film and television production and distribution business.  We are excited to work together with such a reputable team to further the development of the entertainment industry in China."
    "With the continued rise of the number of internet users in China, we believe there are vast opportunities for the strongest players in the online game industry.  As we continue to strengthen our platform by investing in R&D and expanding through acquisitions, we have experienced some added pressure on margin and temporary fluctuations in our results.  However, we believe this is a necessary step for the long-term benefit of our Company and remain confident in our ability to sustain growth with our strong development and operation team, stable portfolio of existing games, and exciting pipeline.  We have noted the price at which our ADSs are currently trading and have considered our financial positions, in particular, the cash currently available to us.  We are considering a potential share repurchase program, but such program will need to be approved by our board of directors.  We will announce the details of the program if and when we receive the approval from the board.  As we continue to allocate resources to longer-term projects to lengthen the life cycle of our games, we will remain focused on managing the steady, long-term growth of our Company while maximizing shareholder value over time."

    Second Quarter 2010 Financial Results

    Total Revenues
    Total revenues were RMB594.2 million (USD87.6 million) in 2Q10, as compared to RMB625.0 million in 1Q10 and RMB521.3 million in 2Q09.  
    Online game operation revenues were RMB533.3 million (USD78.6 million) in 2Q10, as compared to RMB569.7 million in 1Q10 and RMB475.1 million in 2Q09.  The slight decline in online game operation revenues from 1Q10 was primarily due to the deceleration of some of the in-game promotions and monetization activities in the second quarter, in order to further nurture the Company's existing games and lengthen the life cycles of the games, and was partially offset by additional online game operation revenues from Japan as the Company acquired C&C Media in the second quarter.
    The aggregate average concurrent users (ACU) for games under operation in mainland China was approximately 886,000 in 2Q10, as compared to 993,000 in 1Q10 and 761,000 in 2Q09.  The active paying customers (APC) for games operated in mainland China under the item-based revenue model was approximately 1,433,000 in 2Q10, as compared to 1,670,000 in 1Q10 and 1,877,000 in 2Q09.  The average revenue per active paying customer (ARPU) for games operated in mainland China under the item-based revenue model was RMB292 in 2Q10, as compared to RMB306 in 1Q10 and RMB237 in 2Q09.  The decline in ACU from 1Q10 was mainly due to the underperformance of a recently launched new game, as well as more stringent anti-cheating efforts adopted by the Company.  The decline in APC and ARPU from 1Q10 was mainly due to the deceleration of some of the in-game promotions and monetization activities by the Company in the second quarter. 
    Overseas licensing revenues were RMB55.1 million (USD8.1 million) in 2Q10, as compared to RMB53.4 million in 1Q10 and RMB46.2 million in 2Q09.  The increase from 1Q10 was mainly attributed to the successful launch of "Pocketpet Journey West" in Korea, "Battle of the Immortals" in Vietnam and "Zhu Xian" in Korea and Russia through various local operators, and was partially offset by a decrease in licensing revenues from Japan as the     Company acquired C&C Media, its Japanese operation partner, and started to consolidate C&C Media's online game operation revenues in 2Q10.
    Film, television and other revenues were RMB5.7 million (USD0.8 million) in 2Q10, as compared to RMB2.0 million in 1Q10 and Nil in 2Q09.  

    Cost of Revenues
    The cost of revenues was RMB97.6 million (USD14.4 million) in 2Q10, as compared to RMB87.1 million in 1Q10 and RMB66.8 million in 2Q09.  
    The online game related cost was RMB96.9 million (USD14.3 million) in 2Q10, as compared to RMB87.1 million in 1Q10 and RMB66.8 million in 2Q09.  The increase from 1Q10 was mainly a result of the consolidation of C&C Media, which currently operates six games in Japan.
    The film, television and other cost was RMB718,946 (USD106,016) in 2Q10, as compared to RMB24,887 in 1Q10 and Nil in 2Q09.  

    Gross Profit and Gross Margin
    Gross profit was RMB496.6 million (USD73.2 million) in 2Q10, as compared to RMB537.9 million in 1Q10 and RMB454.5 million in 2Q09.  Gross margin was 83.6% in 2Q10, as compared to 86.1% in 1Q10 and 87.2% in 2Q09. 

    Operating Expenses
    Operating expenses were RMB275.1 million (USD40.6 million) in 2Q10, as compared to RMB214.8 million in 1Q10 and RMB174.9 million in 2Q09.  The increase in operating expenses from 1Q10 was attributed to higher sales and marketing expenses, R&D expenses and general and administrative expenses.
    Sales and marketing expenses were RMB121.0 million (USD17.8 million) in 2Q10, as compared to RMB82.2 million in 1Q10 and RMB72.7 million in 2Q09.  The increase from 1Q10 was mainly a result of the consolidation of C&C Media, higher advertising and promotional expenses associated with the launch of large expansion packs for "Zhu Xian" and "Fantasy Zhu Xian," and expenses related to attending a nationwide industrial exhibition in the U.S. in 2Q10. 
    R&D expenses were RMB90.7 million (USD13.4 million) in 2Q10, as compared to RMB77.8 million in 1Q10 and RMB65.0 million in 2Q09.  The increase from 1Q10 was primarily due to an increase in staff cost as the Company continued to expand its R&D talent pool, and as a result of the consolidation of Runic Games.  This was partially offset by the capitalization of development costs of RMB11.0 million (USD1.6 million) for the two online games under testing.
    General and administrative expenses were RMB63.5 million (USD9.4 million) in 2Q10, as compared to RMB54.8 million in 1Q10 and RMB37.2 million in 2Q09.  The increase from 1Q10 mainly resulted from the consolidation of C&C Media, partially offset by a decrease in professional service expenses.

    Operating Profit
    Operating profit was RMB221.5 million (USD32.7 million) in 2Q10, as compared to RMB323.2 million in 1Q10 and RMB279.7 million in 2Q09.  Non-GAAP operating profit was RMB246.5 million (USD36.4 million) in 2Q10, as compared to RMB344.9 million in 1Q10 and RMB300.0 million in 2Q09.

    Total Other Income
    Total other income was RMB4.7 million (USD0.7 million) in 2Q10, as compared to RMB10.5 million in 1Q10 and RMB2.6 million in 2Q09.

    Income Tax Expense
    Income tax expense was RMB29.6 million (USD4.4 million) in 2Q10, as compared to RMB28.7 million in 1Q10 and RMB19.8 million in 2Q09.  

    Net Income Attributable to the Company's Shareholders
    Net income attributable to the Company's shareholders was RMB196.6 million (USD29.0 million) in 2Q10, as compared to RMB305.2 million in 1Q10 and RMB262.6 million in 2Q09.  Non-GAAP net income attributable to the Company's shareholders was RMB221.7 million (USD32.7 million) in 2Q10, as compared to RMB327.0 million in 1Q10 and RMB282.9 million in 2Q09.
    Basic and diluted earnings per ADS were RMB3.93 (USD0.58) and RMB3.71 (USD0.55), respectively, in 2Q10, as compared to RMB6.12 and RMB5.75, respectively, in 1Q10, and RMB5.21 and RMB4.94, respectively, in 2Q09.  
Non-GAAP basic and diluted earnings per ADS were RMB4.43 (USD0.65) and RMB4.19 (USD0.62), respectively, in 2Q10, as compared to RMB6.56 and RMB6.16, respectively, in 1Q10, and RMB5.61 and RMB5.32, respectively, in 2Q09.

    Cash and Cash Equivalents
    As of June 30, 2010, the Company had RMB1,719.9 million (USD253.6 million) of cash and cash equivalents, as compared to RMB1,876.9 million as of March 31, 2010.  The decrease was mainly due to the investment made in C&C Media and the cash outflow for investment in time deposit, and was partially offset by a net cash inflow generated from the Company's online game operations.

    Recent Developments

    Strategic Investment in Xinbaoyuan and Baohong
    In July 2010, Beijing Perfect World Cultural Communication Co., Ltd. ("PW Cultural"), an entity controlled by the Company, entered into agreements to invest approximately RMB110.0 million and RMB82.3 million in cash, respectively, in Beijing Xinbaoyuan Movie & TV Investment Co., Ltd. ("Xinbaoyuan") and Shanghai Baohong Entertainment & Media Co., Ltd. ("Baohong") and take majority stakes in these companies.  Both Xinbaoyuan and Baohong are engaged in the film and television program production and distribution business and have been controlled and managed by Ms. Ding Xin, a well-respected veteran in the field of television content distribution, and Mr. Zhao Baogang, a renowned director, who have led a team of veteran industry professionals to produce a number of award winning television shows.  The expertise, creativity and innovation, and strong reputation of both companies in the film and television industry are expected to bring new, future growth opportunities to the Company, while creating synergies with the Company's core gaming business primarily through content generation and co-promotion.  

    Business Outlook
    Based on the Company's current operations, total revenues for the third quarter of 2010 are expected to be between RMB594 million and RMB624 million, representing an increase of 0% to 5% on a sequential basis.  This reflects expected growth from the online game operations. 

    Non-GAAP Financial Measures
    To supplement the financial measures prepared in accordance with generally accepted accounting principals in the United States, or GAAP, this press release presents non-GAAP operating profit, non-GAAP net income attributable to the Company's shareholders and non-GAAP earnings per ADS by excluding share-based compensation charge from operating profit, net income attributable to the Company's shareholders and earnings per ADS, respectively.  The Company believes these non-GAAP financial measures are important to help investors understand the Company's operating and financial performance, compare business trends among different reporting periods on a consistent basis and assess the Company's core operating results, as they exclude certain expenses that are not expected to result in cash payments.  The use of the above non-GAAP financial measures has certain limitations.  Share-based compensation charge has been and will continue to be incurred and is not reflected in the presentation of the non-GAAP financial measures.  It should be considered in the overall evaluation of our results.  None of the non-GAAP measures is a measure of net income attributable to the Company's shareholders, operating profit, operating performance or liquidity presented in accordance with GAAP.  We compensate for these limitations by providing the relevant disclosure of our share-based compensation charge in our reconciliations to the most directly comparable GAAP financial measures, which should be considered when evaluating our performance.  These non-GAAP financial measures should be considered in addition to financial measures prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, financial measures prepared in accordance with GAAP.  Reconciliation of each of these non-GAAP financial measures to the most directly comparable GAAP financial measure are set forth at the end of this release.

    Conference Call
    Perfect World will host a conference call and live webcast at 9:00 pm Eastern Daylight Time on Monday, August 16, 2010 (9:00 am Beijing time on Tuesday, August 17, 2010).
    The dial-in details for the live conference call are as follows: 

    -- U.S. Toll Free Number:            1-866-519-4004
    -- International Dial-in Number:     +65-6723-9381
    -- Mainland China Toll Free Number:  10-800-819-0121
    -- Hong Kong Toll Free Number:       80-093-0346
    -- U.K. Toll Free Number:            080-8234-6646
         Conference ID: PWRD


    A live and archived webcast of the conference call will be available on the Investor Relations section of Perfect World's website at http://www.pwrd.com .
    A telephone replay of the call will be available after the conclusion of the conference call through 10:00 am Eastern Daylight Time, August 24, 2010.
    The dial-in details for the replay are as follows: 

    -- U.S. Toll Free Number:         1-866-214-5335
    -- International Dial-in Number:  +61-2-8235-5000
    Conference ID: 7973 (PWRD)


    About Perfect World Co., Ltd. (http://www.pwrd.com)
    Perfect World Co., Ltd. (NASDAQ: PWRD) is a leading online game developer and operator based in China.  Perfect World primarily develops online games based on proprietary game engines and game development platforms.  The Company's strong technology and creative game design capabilities, combined with extensive knowledge and experiences in the online game market, enable it to frequently and promptly introduce popular games designed to cater changing customer preferences and market trends.  The Company's current portfolio of self-developed online games includes massively multiplayer online role playing games ("MMORPGs"): "Perfect World," "Legend of Martial Arts," "Perfect World II," "Zhu Xian," "Chi Bi," "Pocketpet Journey West," "Battle of the Immortals" and "Fantasy Zhu Xian;" and an online casual game: "Hot Dance Party."  While a substantial portion of the revenues are generated in China, the Company's games have been licensed to leading game operators in a number of countries and regions in Asia, Europe and South America.  The Company also generates revenues from game operations in North America and Japan.  The Company plans to continue to explore new and innovative business models and remains deeply committed to maximizing shareholder value over time.

    Safe Harbor Statements
    This press release contains forward-looking statements.  These statements constitute forward-looking statements under the U.S. Private Securities Litigation Reform Act of 1995.  These forward-looking statements can be identified by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar statements.  Among other things, the management's quotations and "Business Outlook" contain forward-looking statements.  Such statements involve certain risks and uncertainties that could cause actual results to differ materially from those in the forward-looking statements.  Potential risks and uncertainties include, but are not limited to, our limited operating history, our ability to develop and operate new games that are commercially successful, the growth of the online game market and the continuing market acceptance of our games and 
in-game items in China and elsewhere, our ability to protect our intellectual property rights, our ability to respond to competitive pressure, our ability to maintain an effective system of internal control over financial reporting, changes of the regulatory environment in China, and economic slowdown in China and/or elsewhere.  Further information regarding these and other risks is included in Perfect World's filings with the U.S. Securities and Exchange Commission, including its annual report on Form 20-F.  All information provided in this press release and in the attachments is as of August 16, 2010, and Perfect World does not undertake any obligation to update any forward-looking statement as a result of new information, future events or otherwise, except as required under applicable law.

    For further information, please contact

    Perfect World Co., Ltd.
     Vivien Wang 
     Investor Relations Officer 
     Tel:   +86-10-5885-1813  
     Fax:   +86-10-5885-6899
     Email: ir@pwrd.com
     Web:   http://www.pwrd.com

    Christensen Investor Relations
     Kathy Li
     Tel:   +1-480-614-3036
     Fax:   +1-480-614-3033 
     Email: kli@christensenir.com

     Roger Hu
     Tel:   +86-10-5971-2001
     Fax:   +86-10-5971-2001
     Email: rhu@christensenir.com

 

Perfect World Co., Ltd.
Consolidated Balance Sheets

                                        Audited       Unaudited     Unaudited
                                      December 31,     June 30,      June 30,
                                          2009           2010          2010
                                           RMB            RMB           USD
    Assets
      Current assets
        Cash and cash equivalents    1,567,165,156  1,719,924,903  253,620,129
        Restricted cash                  5,033,996      4,822,949      711,192
        Short-term investments          30,000,000             --           --
        Accounts receivable, net        90,435,732    101,761,589   15,005,764
        Due from related parties           159,100      2,500,000      368,650
        Prepayments and other assets    54,262,066     88,070,022   12,986,806
        Deferred tax assets              3,048,654      4,765,803      702,765
      Total current assets           1,750,104,704  1,921,845,266  283,395,306
      Non current assets
        Equity investments              30,471,237     55,713,796    8,215,556
        Time deposit                            --    130,000,000   19,169,800
        Film and television cost        14,508,195     16,626,430    2,451,733
        Property, equipment and     
         software, net                 244,069,532    269,798,302   39,784,458
        Construction in progress       771,265,335    816,655,658  120,424,045
        Intangible assets, net          36,930,233    109,093,222   16,086,887
        Goodwill                       116,256,000    248,633,635   36,663,516
        Prepayments and other assets    42,516,514     68,411,487   10,087,958
        Deferred tax assets              2,895,739      2,744,291      404,673
    Total assets                     3,009,017,489  3,639,522,087  536,683,932
    Liabilities and Shareholders'  
     Equity
      Current liabilities
        Accounts payable                92,131,878     79,236,756   11,684,251
        Advances from customers         88,944,437     87,451,523   12,895,602
        Salary and welfare payable      99,629,630     68,219,199   10,059,603
        Taxes payable                   35,503,484     40,018,411    5,901,115
        Accrued expenses and other     
         liabilities                    40,055,495     53,287,789    7,857,817
        Due to related parties           5,650,616      4,762,000      702,205
        Deferred revenues              280,584,152    368,652,646   54,361,520
        Deferred tax liabilities        22,488,342     23,819,454    3,512,417
      Total current liabilities        664,988,034    725,447,778  106,974,530
      Deferred revenues                 28,479,618     21,352,622    3,148,658
    Total liabilities                  693,467,652    746,800,400  110,123,188
    Shareholders' Equity
      Ordinary shares (US$0.0001 
       par value, 10,000,000,000 
       shares authorized, 49,171,190  
       Class A ordinary shares issued
       and outstanding, 199,957,195 
       Class B ordinary shares issued 
       and outstanding as of December  
       31, 2009; 44,171,190 Class A 
       ordinary shares issued and 
       outstanding, 206,275,475 Class B   
       ordinary shares issued and 
       outstanding as of June 30, 2010)    198,506        199,406       29,404
      Additional paid-in capital       381,099,428    434,939,332   64,136,155
      Statutory reserves               181,563,507    181,563,507   26,773,355
      Accumulated other comprehensive
       loss                            (65,453,442)   (63,366,948)  (9,344,090)
      Retained earnings              1,799,851,169  2,301,650,373  339,401,367
    Total Perfect World            
     Shareholders' Equity            2,297,259,168  2,854,985,670  420,996,191
    Non-controlling interest            18,290,669     37,736,017    5,564,553
    Total Shareholders' Equity       2,315,549,837  2,892,721,687  426,560,744
    Total Liabilities and          
     Shareholders' Equity            3,009,017,489  3,639,522,087  536,683,932



Perfect World Co., Ltd.
Unaudited Consolidated Statements of Operations

                                            Three months ended
                            June 30,      March 31,    June 30,     June 30,
                             2009           2010         2010         2010
                              RMB           RMB          RMB          USD
    Revenues
      Online game        
       operation revenues 475,110,023   569,713,235   533,291,689   78,639,193
      Overseas licensing 
       revenues            46,216,819    53,377,895    55,147,077    8,131,988
      Film, television   
       and other revenues          --     1,952,484     5,732,946      845,380
    Total Revenues        521,326,842   625,043,614   594,171,712   87,616,561
    Cost of revenues
      Online game related
       cost               (66,788,320)  (87,105,440)  (96,866,795) (14,283,978)
      Film, television   
       and other cost              --       (24,887)     (718,946)    (106,016)
    Total cost of      
     revenues             (66,788,320)  (87,130,327)  (97,585,741) (14,389,994)
    Gross profit          454,538,522   537,913,287   496,585,971   73,226,567
    Operating expenses
      Research and       
       development       
       expenses           (64,980,240)  (77,808,074)  (90,662,002) (13,369,019)
      Sales and marketing
       expenses           (72,737,032)  (82,159,508) (120,957,997) (17,836,466)
      General and        
       administrative    
       expenses           (37,153,341)  (54,795,477)  (63,475,926)  (9,360,160)
    Total operating    
     expenses            (174,870,613) (214,763,059) (275,095,925) (40,565,645)
    Operating profit      279,667,909   323,150,228   221,490,046   32,660,922
    Other              
     income/(expenses)
      Share of loss from 
       equity investments  (1,072,144)   (1,506,851)   (2,072,876)    (305,666)
      Interest income       3,622,913     5,258,399     5,898,960      869,861
      Others, net              13,436     6,766,026       871,005      128,438
    Total other income      2,564,205    10,517,574     4,697,089      692,633
    Profit before tax     282,232,114   333,667,802   226,187,135   33,353,555
      Income tax expense  (19,752,495)  (28,690,818)  (29,595,560)  (4,364,161)
    Net income            262,479,619   304,976,984   196,591,575   28,989,394
      Add: Net loss      
       attributable to   
       non-controlling   
       interests              106,205       187,178        43,467        6,410
    Net income         
     attributable to   
     the Company's     
     shareholders         262,585,824   305,164,162   196,635,042   28,995,804
    Net earnings per   
     share, basic                1.04          1.22          0.79         0.12
    Net earnings per   
     share, diluted              0.99          1.15          0.74         0.11
    Net earnings per   
     ADS, basic                  5.21          6.12          3.93         0.58
    Net earnings per   
     ADS, diluted                4.94          5.75          3.71         0.55
    
    Shares used in     
     calculating basic 
     net earnings per  
     share                251,956,208   249,384,104   250,314,918  250,314,918
    Shares used in     
     calculating       
     diluted net       
     earnings per share   265,820,234   265,565,857   264,762,843  264,762,843
    
    Total share-based  
     compensation cost 
     included in:
      Cost of revenues     (1,342,444)   (1,693,246)   (1,635,647)    (241,193)
      Research and       
       development       
       expenses            (9,548,455)   (9,404,410)   (9,489,546)  (1,399,328)
      Sales and marketing
       expenses            (2,007,253)   (2,271,910)   (3,718,909)    (548,390)
      General and        
       administrative    
       expenses            (7,391,936)   (8,423,397)  (10,203,291)  (1,504,577)



Perfect World Co., Ltd.
Reconciliation of GAAP and Non-GAAP Results

                                           Three months ended
                             June 30,     March 31,    June 30,     June 30,
                               2009         2010         2010         2010
                                RMB          RMB          RMB         USD
    
    GAAP operating profit   279,667,909  323,150,228  221,490,046  32,660,922
    Share based            
     compensation charge     20,290,088   21,792,963   25,047,393   3,693,488
    Non-GAAP operating     
     profit                 299,957,997  344,943,191  246,537,439  36,354,410
    
    GAAP net income        
     attributable to the   
     Company's shareholders 262,585,824  305,164,162  196,635,042  28,995,804
    Share based            
     compensation charge     20,290,088   21,792,963   25,047,393   3,693,488
    Non-GAAP net income    
     attributable to the   
     Company's shareholders 282,875,912  326,957,125  221,682,435  32,689,292
    
    GAAP net earnings per  
     ADS
       - Basic                     5.21         6.12         3.93        0.58

       - Diluted                   4.94         5.75         3.71        0.55
    
    Non-GAAP net earnings  
     per ADS
       - Basic                     5.61         6.56         4.43        0.65

       - Diluted                   5.32         6.16         4.19        0.62
    
    ADSs used in           
     calculating net       
     earnings per ADS
       - Basic               50,391,242   49,876,821   50,062,984  50,062,984
       - Diluted             53,164,047   53,113,171   52,952,569  52,952,569
Source: Perfect World Co., Ltd.
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