BEIJING, Aug. 17 /PRNewswire-Asia/ -- Perfect World Co., Ltd.
(Nasdaq: PWRD) ("Perfect World" or the "Company"), a leading online game developer and operator based in China, today announced its unaudited financial results for the second quarter ended June 30, 2010.
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Second Quarter 2010 Highlights(1)
-- Total revenues were RMB594.2 million (USD87.6 million), as compared to
RMB625.0 million in 1Q10 and RMB521.3 million in 2Q09
-- Gross profit was RMB496.6 million (USD73.2 million), as compared to
RMB537.9 million in 1Q10 and RMB454.5 million in 2Q09
-- Operating profit was RMB221.5 million (USD32.7 million), as compared to
RMB323.2 million in 1Q10 and RMB279.7 million in 2Q09. Non-GAAP
operating profit(2) was RMB246.5 million (USD36.4 million), as compared
to RMB344.9 million in 1Q10 and RMB300.0 million in 2Q09
-- Net income attributable to the Company's shareholders was RMB196.6
million (USD29.0 million), as compared to RMB305.2 million in 1Q10 and
RMB262.6 million in 2Q09. Non-GAAP net income attributable to the
Company's shareholders(2)was RMB221.7 million (USD32.7 million), as
compared to RMB327.0 million in 1Q10 and RMB282.9 million in 2Q09
-- Basic and diluted earnings per ADS(3) were RMB3.93 (USD0.58) and
RMB3.71 (USD0.55), respectively, as compared to RMB6.12 and RMB5.75,
respectively, in 1Q10, and RMB5.21 and RMB4.94, respectively, in 2Q09.
Non-GAAP basic and diluted earnings per ADS(2) were RMB4.43 (USD0.65)
and RMB4.19 (USD0.62), respectively, as compared to RMB6.56 and RMB6.16,
respectively, in 1Q10, and RMB5.61 and RMB5.32, respectively, in 2Q09
-- Acquired C&C Media Co., Ltd. ("C&C Media"), a Japanese online game
operator, to capture the growth opportunities in Japan and expand the
Company's overseas operating capabilities
-- Acquired a majority stake in Runic Games, Inc. ("Runic Games"), a
specialized developer of PC-based entertainment software in the U.S, to
further enhance the Company's strong R&D capabilities
(1) The U.S. dollar (USD) amounts disclosed in this press release, except
for those transaction amounts that were actually settled in U.S. dollars,
are presented solely for the convenience of the reader. The conversion
of Renminbi (RMB) into USD in this release is based on the noon buying
rate in The City of New York for cable transfers in RMB per USD as
certified for customs purposes by the Federal Reserve Bank of New York as
of June 30, 2010, which was RMB6.7815 to USD1.00. The percentages stated
in this press release are calculated based on the RMB amounts.
(2) As used in this press release, non-GAAP operating profit, non-GAAP net
income attributable to the Company's shareholders and non-GAAP earnings
per ADS are defined to exclude share-based compensation charge from
operating profit, net income attributable to the Company's shareholders
and earnings per ADS, respectively. See "Non-GAAP Financial Measures"
and "Reconciliation of GAAP and Non-GAAP Results" at the end of this
press release.
(3) Each ADS represents five ordinary shares.
"The second quarter results largely came in line with our expectations," commented Mr. Michael Chi, Chairman and Chief Executive Officer of Perfect World. "The slight sequential revenue decline in the second quarter was primarily due to our efforts to decelerate some promotional and monetization activities within our games, in order to further nurture our games and lengthen the lifecycles."
"Our pipeline remains strong, with genuinely differentiated 2D, 2.5D and 3D games, and our specialized game engines and production studios are allowing us to build solid franchises in each of these market segments. We are excited about a number of the games in our pipeline, but as we learned from past experience, it is best for us to take time in testing and fine tuning new games before officially launching them in order to avoid potential issues and the risks of losing players at what is essentially the most critical period of a new game. We are excited about a number of our upcoming projects, including 'Forsaken World,' our newest 3D Western-themed MMORPG and 'Dragon Excalibur,' our first 2D real-time MMORPG. We are also anticipating the launch of 'XiaoAoJiangHu,' which will be known as 'Swordsman Online' in Western markets. Based on a famous martial arts novel written by renowned author Louis Cha, the game is highly anticipated by gamers."
"One of our main competitive advantages continues to be in research and development. We continue to invest in and build our R&D team to further strengthen our game development capabilities and enhance our ability to create new and innovative games. During the quarter, we acquired a majority stake in Runic Games, a top-tier game development studio based in the U.S., which has immediately strengthened our global R&D capabilities. By collaborating with Runic Game's professional and experienced team, we seek to create global titles that cater to the tastes of both Eastern and Western gamers."
"We continue to strengthen our overseas penetration and are pleased with our development. We signed several licensing agreements and launched a number of our games in various markets through overseas game operators during the second quarter. We acquired C&C Media, our long-time Japanese operation partner, to further expand our overseas operating capabilities and capture the growth opportunities in Japan. Our North American operations are also seeing healthy growth as we continue to launch games through our wholly-owned subsidiary in U.S. We will also be launching our games in Europe through our European subsidiary in the near future."
"Acquiring companies that are complementary to our core business remains a large part of our growth strategy. We continue to see much potential in the broader entertainment industry in China and believe that our further involvement in this industry will lead to future benefits to our core business through content generation and co-promotion. As a part of this strategy, one of our controlled entities, Beijing Perfect World Cultural Communication Co., Ltd., recently signed agreements to invest in Beijing Xinbaoyuan Movie & TV Investment Co., Ltd. and Shanghai Baohong Entertainment & Media Co., Ltd. and take majority stakes in these companies. Both of these companies are engaged in the film and television production and distribution business. We are excited to work together with such a reputable team to further the development of the entertainment industry in China."
"With the continued rise of the number of internet users in China, we believe there are vast opportunities for the strongest players in the online game industry. As we continue to strengthen our platform by investing in R&D and expanding through acquisitions, we have experienced some added pressure on margin and temporary fluctuations in our results. However, we believe this is a necessary step for the long-term benefit of our Company and remain confident in our ability to sustain growth with our strong development and operation team, stable portfolio of existing games, and exciting pipeline. We have noted the price at which our ADSs are currently trading and have considered our financial positions, in particular, the cash currently available to us. We are considering a potential share repurchase program, but such program will need to be approved by our board of directors. We will announce the details of the program if and when we receive the approval from the board. As we continue to allocate resources to longer-term projects to lengthen the life cycle of our games, we will remain focused on managing the steady, long-term growth of our Company while maximizing shareholder value over time."
Second Quarter 2010 Financial Results
Total Revenues
Total revenues were RMB594.2 million (USD87.6 million) in 2Q10, as compared to RMB625.0 million in 1Q10 and RMB521.3 million in 2Q09.
Online game operation revenues were RMB533.3 million (USD78.6 million) in 2Q10, as compared to RMB569.7 million in 1Q10 and RMB475.1 million in 2Q09. The slight decline in online game operation revenues from 1Q10 was primarily due to the deceleration of some of the in-game promotions and monetization activities in the second quarter, in order to further nurture the Company's existing games and lengthen the life cycles of the games, and was partially offset by additional online game operation revenues from Japan as the Company acquired C&C Media in the second quarter.
The aggregate average concurrent users (ACU) for games under operation in mainland China was approximately 886,000 in 2Q10, as compared to 993,000 in 1Q10 and 761,000 in 2Q09. The active paying customers (APC) for games operated in mainland China under the item-based revenue model was approximately 1,433,000 in 2Q10, as compared to 1,670,000 in 1Q10 and 1,877,000 in 2Q09. The average revenue per active paying customer (ARPU) for games operated in mainland China under the item-based revenue model was RMB292 in 2Q10, as compared to RMB306 in 1Q10 and RMB237 in 2Q09. The decline in ACU from 1Q10 was mainly due to the underperformance of a recently launched new game, as well as more stringent anti-cheating efforts adopted by the Company. The decline in APC and ARPU from 1Q10 was mainly due to the deceleration of some of the in-game promotions and monetization activities by the Company in the second quarter.
Overseas licensing revenues were RMB55.1 million (USD8.1 million) in 2Q10, as compared to RMB53.4 million in 1Q10 and RMB46.2 million in 2Q09. The increase from 1Q10 was mainly attributed to the successful launch of "Pocketpet Journey West" in Korea, "Battle of the Immortals" in Vietnam and "Zhu Xian" in Korea and Russia through various local operators, and was partially offset by a decrease in licensing revenues from Japan as the Company acquired C&C Media, its Japanese operation partner, and started to consolidate C&C Media's online game operation revenues in 2Q10.
Film, television and other revenues were RMB5.7 million (USD0.8 million) in 2Q10, as compared to RMB2.0 million in 1Q10 and Nil in 2Q09.
Cost of Revenues
The cost of revenues was RMB97.6 million (USD14.4 million) in 2Q10, as compared to RMB87.1 million in 1Q10 and RMB66.8 million in 2Q09.
The online game related cost was RMB96.9 million (USD14.3 million) in 2Q10, as compared to RMB87.1 million in 1Q10 and RMB66.8 million in 2Q09. The increase from 1Q10 was mainly a result of the consolidation of C&C Media, which currently operates six games in Japan.
The film, television and other cost was RMB718,946 (USD106,016) in 2Q10, as compared to RMB24,887 in 1Q10 and Nil in 2Q09.
Gross Profit and Gross Margin
Gross profit was RMB496.6 million (USD73.2 million) in 2Q10, as compared to RMB537.9 million in 1Q10 and RMB454.5 million in 2Q09. Gross margin was 83.6% in 2Q10, as compared to 86.1% in 1Q10 and 87.2% in 2Q09.
Operating Expenses
Operating expenses were RMB275.1 million (USD40.6 million) in 2Q10, as compared to RMB214.8 million in 1Q10 and RMB174.9 million in 2Q09. The increase in operating expenses from 1Q10 was attributed to higher sales and marketing expenses, R&D expenses and general and administrative expenses.
Sales and marketing expenses were RMB121.0 million (USD17.8 million) in 2Q10, as compared to RMB82.2 million in 1Q10 and RMB72.7 million in 2Q09. The increase from 1Q10 was mainly a result of the consolidation of C&C Media, higher advertising and promotional expenses associated with the launch of large expansion packs for "Zhu Xian" and "Fantasy Zhu Xian," and expenses related to attending a nationwide industrial exhibition in the U.S. in 2Q10.
R&D expenses were RMB90.7 million (USD13.4 million) in 2Q10, as compared to RMB77.8 million in 1Q10 and RMB65.0 million in 2Q09. The increase from 1Q10 was primarily due to an increase in staff cost as the Company continued to expand its R&D talent pool, and as a result of the consolidation of Runic Games. This was partially offset by the capitalization of development costs of RMB11.0 million (USD1.6 million) for the two online games under testing.
General and administrative expenses were RMB63.5 million (USD9.4 million) in 2Q10, as compared to RMB54.8 million in 1Q10 and RMB37.2 million in 2Q09. The increase from 1Q10 mainly resulted from the consolidation of C&C Media, partially offset by a decrease in professional service expenses.
Operating Profit
Operating profit was RMB221.5 million (USD32.7 million) in 2Q10, as compared to RMB323.2 million in 1Q10 and RMB279.7 million in 2Q09. Non-GAAP operating profit was RMB246.5 million (USD36.4 million) in 2Q10, as compared to RMB344.9 million in 1Q10 and RMB300.0 million in 2Q09.
Total Other Income
Total other income was RMB4.7 million (USD0.7 million) in 2Q10, as compared to RMB10.5 million in 1Q10 and RMB2.6 million in 2Q09.
Income Tax Expense
Income tax expense was RMB29.6 million (USD4.4 million) in 2Q10, as compared to RMB28.7 million in 1Q10 and RMB19.8 million in 2Q09.
Net Income Attributable to the Company's Shareholders
Net income attributable to the Company's shareholders was RMB196.6 million (USD29.0 million) in 2Q10, as compared to RMB305.2 million in 1Q10 and RMB262.6 million in 2Q09. Non-GAAP net income attributable to the Company's shareholders was RMB221.7 million (USD32.7 million) in 2Q10, as compared to RMB327.0 million in 1Q10 and RMB282.9 million in 2Q09.
Basic and diluted earnings per ADS were RMB3.93 (USD0.58) and RMB3.71 (USD0.55), respectively, in 2Q10, as compared to RMB6.12 and RMB5.75, respectively, in 1Q10, and RMB5.21 and RMB4.94, respectively, in 2Q09.
Non-GAAP basic and diluted earnings per ADS were RMB4.43 (USD0.65) and RMB4.19 (USD0.62), respectively, in 2Q10, as compared to RMB6.56 and RMB6.16, respectively, in 1Q10, and RMB5.61 and RMB5.32, respectively, in 2Q09.
Cash and Cash Equivalents
As of June 30, 2010, the Company had RMB1,719.9 million (USD253.6 million) of cash and cash equivalents, as compared to RMB1,876.9 million as of March 31, 2010. The decrease was mainly due to the investment made in C&C Media and the cash outflow for investment in time deposit, and was partially offset by a net cash inflow generated from the Company's online game operations.
Recent Developments
Strategic Investment in Xinbaoyuan and Baohong
In July 2010, Beijing Perfect World Cultural Communication Co., Ltd. ("PW Cultural"), an entity controlled by the Company, entered into agreements to invest approximately RMB110.0 million and RMB82.3 million in cash, respectively, in Beijing Xinbaoyuan Movie & TV Investment Co., Ltd. ("Xinbaoyuan") and Shanghai Baohong Entertainment & Media Co., Ltd. ("Baohong") and take majority stakes in these companies. Both Xinbaoyuan and Baohong are engaged in the film and television program production and distribution business and have been controlled and managed by Ms. Ding Xin, a well-respected veteran in the field of television content distribution, and Mr. Zhao Baogang, a renowned director, who have led a team of veteran industry professionals to produce a number of award winning television shows. The expertise, creativity and innovation, and strong reputation of both companies in the film and television industry are expected to bring new, future growth opportunities to the Company, while creating synergies with the Company's core gaming business primarily through content generation and co-promotion.
Business Outlook
Based on the Company's current operations, total revenues for the third quarter of 2010 are expected to be between RMB594 million and RMB624 million, representing an increase of 0% to 5% on a sequential basis. This reflects expected growth from the online game operations.
Non-GAAP Financial Measures
To supplement the financial measures prepared in accordance with generally accepted accounting principals in the United States, or GAAP, this press release presents non-GAAP operating profit, non-GAAP net income attributable to the Company's shareholders and non-GAAP earnings per ADS by excluding share-based compensation charge from operating profit, net income attributable to the Company's shareholders and earnings per ADS, respectively. The Company believes these non-GAAP financial measures are important to help investors understand the Company's operating and financial performance, compare business trends among different reporting periods on a consistent basis and assess the Company's core operating results, as they exclude certain expenses that are not expected to result in cash payments. The use of the above non-GAAP financial measures has certain limitations. Share-based compensation charge has been and will continue to be incurred and is not reflected in the presentation of the non-GAAP financial measures. It should be considered in the overall evaluation of our results. None of the non-GAAP measures is a measure of net income attributable to the Company's shareholders, operating profit, operating performance or liquidity presented in accordance with GAAP. We compensate for these limitations by providing the relevant disclosure of our share-based compensation charge in our reconciliations to the most directly comparable GAAP financial measures, which should be considered when evaluating our performance. These non-GAAP financial measures should be considered in addition to financial measures prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, financial measures prepared in accordance with GAAP. Reconciliation of each of these non-GAAP financial measures to the most directly comparable GAAP financial measure are set forth at the end of this release.
Conference Call
Perfect World will host a conference call and live webcast at 9:00 pm Eastern Daylight Time on Monday, August 16, 2010 (9:00 am Beijing time on Tuesday, August 17, 2010).
The dial-in details for the live conference call are as follows:
-- U.S. Toll Free Number: 1-866-519-4004
-- International Dial-in Number: +65-6723-9381
-- Mainland China Toll Free Number: 10-800-819-0121
-- Hong Kong Toll Free Number: 80-093-0346
-- U.K. Toll Free Number: 080-8234-6646
Conference ID: PWRD
A live and archived webcast of the conference call will be available on the Investor Relations section of Perfect World's website at http://www.pwrd.com .
A telephone replay of the call will be available after the conclusion of the conference call through 10:00 am Eastern Daylight Time, August 24, 2010.
The dial-in details for the replay are as follows:
-- U.S. Toll Free Number: 1-866-214-5335
-- International Dial-in Number: +61-2-8235-5000
Conference ID: 7973 (PWRD)
About Perfect World Co., Ltd. (http://www.pwrd.com)
Perfect World Co., Ltd. (NASDAQ: PWRD) is a leading online game developer and operator based in China. Perfect World primarily develops online games based on proprietary game engines and game development platforms. The Company's strong technology and creative game design capabilities, combined with extensive knowledge and experiences in the online game market, enable it to frequently and promptly introduce popular games designed to cater changing customer preferences and market trends. The Company's current portfolio of self-developed online games includes massively multiplayer online role playing games ("MMORPGs"): "Perfect World," "Legend of Martial Arts," "Perfect World II," "Zhu Xian," "Chi Bi," "Pocketpet Journey West," "Battle of the Immortals" and "Fantasy Zhu Xian;" and an online casual game: "Hot Dance Party." While a substantial portion of the revenues are generated in China, the Company's games have been licensed to leading game operators in a number of countries and regions in Asia, Europe and South America. The Company also generates revenues from game operations in North America and Japan. The Company plans to continue to explore new and innovative business models and remains deeply committed to maximizing shareholder value over time.
Safe Harbor Statements
This press release contains forward-looking statements. These statements constitute forward-looking statements under the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar statements. Among other things, the management's quotations and "Business Outlook" contain forward-looking statements. Such statements involve certain risks and uncertainties that could cause actual results to differ materially from those in the forward-looking statements. Potential risks and uncertainties include, but are not limited to, our limited operating history, our ability to develop and operate new games that are commercially successful, the growth of the online game market and the continuing market acceptance of our games and
in-game items in China and elsewhere, our ability to protect our intellectual property rights, our ability to respond to competitive pressure, our ability to maintain an effective system of internal control over financial reporting, changes of the regulatory environment in China, and economic slowdown in China and/or elsewhere. Further information regarding these and other risks is included in Perfect World's filings with the U.S. Securities and Exchange Commission, including its annual report on Form 20-F. All information provided in this press release and in the attachments is as of August 16, 2010, and Perfect World does not undertake any obligation to update any forward-looking statement as a result of new information, future events or otherwise, except as required under applicable law.
For further information, please contact
Perfect World Co., Ltd.
Vivien Wang
Investor Relations Officer
Tel: +86-10-5885-1813
Fax: +86-10-5885-6899
Email: ir@pwrd.com
Web: http://www.pwrd.com
Christensen Investor Relations
Kathy Li
Tel: +1-480-614-3036
Fax: +1-480-614-3033
Email: kli@christensenir.com
Roger Hu
Tel: +86-10-5971-2001
Fax: +86-10-5971-2001
Email: rhu@christensenir.com
Perfect World Co., Ltd.
Consolidated Balance Sheets
Audited Unaudited Unaudited
December 31, June 30, June 30,
2009 2010 2010
RMB RMB USD
Assets
Current assets
Cash and cash equivalents 1,567,165,156 1,719,924,903 253,620,129
Restricted cash 5,033,996 4,822,949 711,192
Short-term investments 30,000,000 -- --
Accounts receivable, net 90,435,732 101,761,589 15,005,764
Due from related parties 159,100 2,500,000 368,650
Prepayments and other assets 54,262,066 88,070,022 12,986,806
Deferred tax assets 3,048,654 4,765,803 702,765
Total current assets 1,750,104,704 1,921,845,266 283,395,306
Non current assets
Equity investments 30,471,237 55,713,796 8,215,556
Time deposit -- 130,000,000 19,169,800
Film and television cost 14,508,195 16,626,430 2,451,733
Property, equipment and
software, net 244,069,532 269,798,302 39,784,458
Construction in progress 771,265,335 816,655,658 120,424,045
Intangible assets, net 36,930,233 109,093,222 16,086,887
Goodwill 116,256,000 248,633,635 36,663,516
Prepayments and other assets 42,516,514 68,411,487 10,087,958
Deferred tax assets 2,895,739 2,744,291 404,673
Total assets 3,009,017,489 3,639,522,087 536,683,932
Liabilities and Shareholders'
Equity
Current liabilities
Accounts payable 92,131,878 79,236,756 11,684,251
Advances from customers 88,944,437 87,451,523 12,895,602
Salary and welfare payable 99,629,630 68,219,199 10,059,603
Taxes payable 35,503,484 40,018,411 5,901,115
Accrued expenses and other
liabilities 40,055,495 53,287,789 7,857,817
Due to related parties 5,650,616 4,762,000 702,205
Deferred revenues 280,584,152 368,652,646 54,361,520
Deferred tax liabilities 22,488,342 23,819,454 3,512,417
Total current liabilities 664,988,034 725,447,778 106,974,530
Deferred revenues 28,479,618 21,352,622 3,148,658
Total liabilities 693,467,652 746,800,400 110,123,188
Shareholders' Equity
Ordinary shares (US$0.0001
par value, 10,000,000,000
shares authorized, 49,171,190
Class A ordinary shares issued
and outstanding, 199,957,195
Class B ordinary shares issued
and outstanding as of December
31, 2009; 44,171,190 Class A
ordinary shares issued and
outstanding, 206,275,475 Class B
ordinary shares issued and
outstanding as of June 30, 2010) 198,506 199,406 29,404
Additional paid-in capital 381,099,428 434,939,332 64,136,155
Statutory reserves 181,563,507 181,563,507 26,773,355
Accumulated other comprehensive
loss (65,453,442) (63,366,948) (9,344,090)
Retained earnings 1,799,851,169 2,301,650,373 339,401,367
Total Perfect World
Shareholders' Equity 2,297,259,168 2,854,985,670 420,996,191
Non-controlling interest 18,290,669 37,736,017 5,564,553
Total Shareholders' Equity 2,315,549,837 2,892,721,687 426,560,744
Total Liabilities and
Shareholders' Equity 3,009,017,489 3,639,522,087 536,683,932
Perfect World Co., Ltd.
Unaudited Consolidated Statements of Operations
Three months ended
June 30, March 31, June 30, June 30,
2009 2010 2010 2010
RMB RMB RMB USD
Revenues
Online game
operation revenues 475,110,023 569,713,235 533,291,689 78,639,193
Overseas licensing
revenues 46,216,819 53,377,895 55,147,077 8,131,988
Film, television
and other revenues -- 1,952,484 5,732,946 845,380
Total Revenues 521,326,842 625,043,614 594,171,712 87,616,561
Cost of revenues
Online game related
cost (66,788,320) (87,105,440) (96,866,795) (14,283,978)
Film, television
and other cost -- (24,887) (718,946) (106,016)
Total cost of
revenues (66,788,320) (87,130,327) (97,585,741) (14,389,994)
Gross profit 454,538,522 537,913,287 496,585,971 73,226,567
Operating expenses
Research and
development
expenses (64,980,240) (77,808,074) (90,662,002) (13,369,019)
Sales and marketing
expenses (72,737,032) (82,159,508) (120,957,997) (17,836,466)
General and
administrative
expenses (37,153,341) (54,795,477) (63,475,926) (9,360,160)
Total operating
expenses (174,870,613) (214,763,059) (275,095,925) (40,565,645)
Operating profit 279,667,909 323,150,228 221,490,046 32,660,922
Other
income/(expenses)
Share of loss from
equity investments (1,072,144) (1,506,851) (2,072,876) (305,666)
Interest income 3,622,913 5,258,399 5,898,960 869,861
Others, net 13,436 6,766,026 871,005 128,438
Total other income 2,564,205 10,517,574 4,697,089 692,633
Profit before tax 282,232,114 333,667,802 226,187,135 33,353,555
Income tax expense (19,752,495) (28,690,818) (29,595,560) (4,364,161)
Net income 262,479,619 304,976,984 196,591,575 28,989,394
Add: Net loss
attributable to
non-controlling
interests 106,205 187,178 43,467 6,410
Net income
attributable to
the Company's
shareholders 262,585,824 305,164,162 196,635,042 28,995,804
Net earnings per
share, basic 1.04 1.22 0.79 0.12
Net earnings per
share, diluted 0.99 1.15 0.74 0.11
Net earnings per
ADS, basic 5.21 6.12 3.93 0.58
Net earnings per
ADS, diluted 4.94 5.75 3.71 0.55
Shares used in
calculating basic
net earnings per
share 251,956,208 249,384,104 250,314,918 250,314,918
Shares used in
calculating
diluted net
earnings per share 265,820,234 265,565,857 264,762,843 264,762,843
Total share-based
compensation cost
included in:
Cost of revenues (1,342,444) (1,693,246) (1,635,647) (241,193)
Research and
development
expenses (9,548,455) (9,404,410) (9,489,546) (1,399,328)
Sales and marketing
expenses (2,007,253) (2,271,910) (3,718,909) (548,390)
General and
administrative
expenses (7,391,936) (8,423,397) (10,203,291) (1,504,577)
Perfect World Co., Ltd.
Reconciliation of GAAP and Non-GAAP Results
Three months ended
June 30, March 31, June 30, June 30,
2009 2010 2010 2010
RMB RMB RMB USD
GAAP operating profit 279,667,909 323,150,228 221,490,046 32,660,922
Share based
compensation charge 20,290,088 21,792,963 25,047,393 3,693,488
Non-GAAP operating
profit 299,957,997 344,943,191 246,537,439 36,354,410
GAAP net income
attributable to the
Company's shareholders 262,585,824 305,164,162 196,635,042 28,995,804
Share based
compensation charge 20,290,088 21,792,963 25,047,393 3,693,488
Non-GAAP net income
attributable to the
Company's shareholders 282,875,912 326,957,125 221,682,435 32,689,292
GAAP net earnings per
ADS
- Basic 5.21 6.12 3.93 0.58
- Diluted 4.94 5.75 3.71 0.55
Non-GAAP net earnings
per ADS
- Basic 5.61 6.56 4.43 0.65
- Diluted 5.32 6.16 4.19 0.62
ADSs used in
calculating net
earnings per ADS
- Basic 50,391,242 49,876,821 50,062,984 50,062,984
- Diluted 53,164,047 53,113,171 52,952,569 52,952,569
Source: Perfect World Co., Ltd.