GUANGZHOU, China, May 22, 2019 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES) ("NetEase" or the "Company"), one of China's leading internet and online game services providers, celebrated its diversified portfolio of PC and mobile games and announced partnerships and new products at its Fifth Annual Product Launch event (formerly known as the NetEase Annual "520 Game Enthusiasts' Day") on Monday, May 20, 2019. Showcasing strategic layouts and plans for over 50 products, NetEase Games demonstrated its commitment to being a global leader in online games.
"We go through a process of innovation and continuous improvement to maximize the value of our games and bring users around the world premium experiences with our games and rich entertainment content," said William Ding, Chief Executive Officer and Director of NetEase. "Our company has transformed from its modest origin as a Chinese internet company. Today we are realizing our worldwide vision with an exciting pipeline of online games for a global audience."
Some highlights from the event include:
About NetEase, Inc.
NetEase, Inc. (NASDAQ: NTES) is a leading internet technology company in China dedicated to providing online services centered around content, community, communication and commerce. NetEase develops and operates some of China's most popular PC-client and mobile games, and partners with Blizzard Entertainment, Mojang AB (a Microsoft subsidiary) and other global game developers to operate some of the most popular international online games in China. NetEase also operates Kaola and Yanxuan, two e-commerce platforms that cater to the rising middle-class consumer market in China. In addition, NetEase offers advertising, e-mail and other innovative services including music and online education. For more information, please visit: http://ir.netease.com/.
Forward Looking Statements
This press release contains statements of a forward-looking nature. These statements are made under the "safe harbour" provisions of the U.S. Private Securities Litigation Reform Act of 1995. You can identify these forward-looking statements by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar statements. The accuracy of these statements may be impacted by a number of business risks and uncertainties that could cause actual results to differ materially from those projected or anticipated, including risks related to: the risk that the online game market in China or elsewhere will not continue to grow or that NetEase will not be able to maintain its position in such markets, which could occur if, for example, its new online games or expansion packs and other improvements to its existing games do not become as popular as management anticipates; competition in NetEase's existing and potential markets; NetEase's ability to maintain its strategic collaborations with IP owners and effectively implement such collaborations; and other risks outlined in NetEase's filings with the Securities and Exchange Commission. NetEase does not undertake any obligation to update this forward-looking information, except as required under the applicable law.
Media Contact
Margaret Shi
NetEase, Inc.
ir@service.netease.com
Tel: (+86) 571-8985-3378
Brandi Piacente
Investor Relations
brandi@corp.netease.com
Tel: (+1) 212-481-2050
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