omniture

NetDragon Announces 2008 Interim Results

2008-08-25 10:41 2715

Revenue Rises 23.4% to RMB322.9 Million

Way of the Five and Tian Yuan to be launched in 2H08

Significant revenue contribution is expected

HONG KONG, Aug. 25 /Xinhua-PRNewswire/ --

Financial Highlights

For the six months ended 30 June

RMB Million 2008 2007

Revenue 322.9 261.7

Gross Profit 290.5 247.1

Net Profit Attributable to

Shareholders 115.3 153.8

Earnings per Share (Basic) RMB21.21 cents RMB38.36 cents

One of the leading game developers and operators in the PRC, NetDragon Websoft Inc. ("NetDragon" or the "Company", with its subsidiaries collectively the "Group"; Stock Code: 777), today announced its unaudited results for the six months ended 30 June 2008 (the "period under review").

During the period under review, revenue of the Group amounted to approximately RMB322.9 million, representing an increase of approximately 23.4% over the same period last year. Gross profit increased by 17.6% to approximately RMB290.5 million. The increase in the Group's total revenue was mainly due to the continuing popularity of its core games Conquer Online, Eudemons Online, Zero Online and Tou Ming Zhuang Online.

Chairman of NetDragon Mr. Liu Dejian said, "As a vertically integrated developer and operator of online games, the Group is continuing to execute upon its strategy of strengthening core game development and operating capabilities, with the goal of further availing itself of the growth prospects presented by the online gaming industry in China and abroad. Armed with stronger game development capabilities, improved efficiency and proprietary content, we will attain our objective of achieving sustainable and long term growth in order to maximize our profitability and shareholders' returns."

Regarding the Group's games, Mr. Liu continued, "As the developer and owner of our content, we have been able to offer our games to overseas audiences, both directly and in cooperation with our local partners over the past several years. Recently, we continued to broaden our sources of revenue as two of our flagship online games - Eudemons Online and Zero Online - were launched in Hong Kong and Taiwan. At home, at the end of May this year, we unveiled Heroes of Might and Magic Online, which incorporates content and concepts from a popular offline game published by our partner Ubisoft Entertainment SA. Also, we will release two additional titles - the wholly self-developed Way of the Five and Tian Yuan - which we believe will contribute to the Group's revenue upon full commercial release in the future."

Mr. Liu further added, "As we look beyond this year, our commitment to R&D will result in a richer and more diversified portfolio of online game content, which we will exploit both at home and abroad. For example, we signed a content development and distribution agreement with Buena Vista Internet Group ("BVIG") earlier this year. Based upon this agreement, we will develop a co-branded 2.5D MMORPG which will feature certain BVIG intellectual property as part of the games' non-player characters and virtual environment. This is just one example of how we expect to gain a competitive advantage in today's competitive and lucrative online gaming industry."

In line with the Group's strategy of strengthening the technical knowledge and skill of its game development team, the Group invited professionals from various industries to conduct training session with its game developers. With an aim to further enhance its core game development capabilities, the Group will continue to recruit experienced game developers to join its game development team. It will also engineer game development automation software to improve efficiency throughout the process of new game development.

Recently, the Group witnessed a reemergence of "private servers", a vehicle by which unauthorized individuals illegally operate and offer online games to the general public. These unauthorized activities have been directly competing with the Group's operations of online games, especially Eudemons Online during the first half of 2008. Both user concurrency levels and revenue generated from online games were adversely affected.

Mr. Liu concluded, "Problems with private servers had a negative impact on our numbers of PCU and ACU as well as our online gaming revenue in the first half this year. However, we are able to manage the situation by employing various measures in an attempt to resolve and reduce the impact to the online games franchise." Mr. Liu added, "Although many of the industry players are facing problems caused by private servers even today, we have already employed necessary measures to mitigate the effect, and are confident that our operations and business performance will be less affected."

In the first half of 2008, the Group's game portfolio consists of a range of MMORPGs (Massively Multiplayer Online Role-Playing Games) in various styles which include Eudemons Online, Conquer Online, Zero Online, Tou Ming Zhuang Online and Heroes of Might and Magic Online. Revenue derived from Conquer Online for the six months ended June 2008 amounted to approximately RMB76.0 million, representing an increase of 22.9% as compared with the corresponding period last year. Eudemons Online recorded revenue of RMB196.9 million, representing an increase of approximately 6.4% when compared the corresponding period in 2007.

Zero Online and Tou Ming Zhuang Online contributed approximately RMB34.1 million and RMB15.0 million, respectively, to the revenue of the Group during the period under review. The newly launched online game, Heroes of Might and Magic Online, contributed a revenue of approximately RMB400,000 in the first half this year since it was launched in May 2008.

During the period under review, most online games of the Group achieved steady growth in the numbers of PCU and ACU, respectively. PCU and ACU for Conquer Online was approximately 103,000 and 67,000, representing an increase of 15.7% and 4.7%, respectively, as compared to the same period last year. The PCU of Conquer Online and Eudemons Online for the three months ended 30 June 2008 raised by approximately 4.0% and 5.4%, respectively, whereas both online games also recorded a 4.7% and 19.0% increase in ACU year-on-year. Zero Online also recorded approximately 6.0% and steady growth year-on-year in PCU and ACU, respectively, for the three months ended 30 June 2008.

With a gradual decrease in the level of attractiveness and degree of fervor after the same-named movie - "The Warlords", Tou Ming Zhuang Online experienced a quarter-on-quarter decrease of 41.7% and 33.3%, respectively, in PCU and ACU for the three months ended June 2008. Nevertheless, Heroes of Might and Magic Online, which was launched in late May 2008, achieved in both PCU and ACU of approximately 4,000 and 2,000, respectively.

About NetDragon:

NetDragon Websoft Inc. is one of the leading online game developers and operators in the PRC. The Group's game portfolio consists of a range of MMORPGs (Massively Multiplayer Online Role-Playing Games) that cater to various types of players and gaming preferences. The Group has successfully developed and marketed many popular online games in various styles. Its current offerings include the games Eudemons Online, Conquer Online, Zero Online, Tou Ming Zhuang Online, Heroes of Might and Magic Online, Era of Faith, and Monster & Me. Some of the games are available in foreign languages, including English, French and Spanish. The Group also has three games in the pipeline, namely Way of the Five, Tian Yuan and Disney Game, which are expected to be launched in the second half of 2008 to 2009.

Listed on the GEM of the SEHK on 2 November 2007 (Stock code on GEM: 8288), NetDragon is successfully transferred to the Main Board of the SEHK on 24 June 2008 (Stock code on Main Board: 777) by way of introduction. For more information, please visit http://www.nd.com.cn .

Appendix

Breakdown of the Group's revenue by game:

3 months ended 6 months ended

30 Jun % of 31 Mar % of 30 Jun % of 30 Jun % of

08 total 08 total 08 total 07 total

RMB'000 revenue RMB'000 revenue RMB'000 revenue RMB'000 revenue

Online

games

Conquer

Online 36,577 24.8 39,437 22.4 76,014 23.5 61,873 23.6

Eudemons

Online 91,492 62.1 105,395 60.0 196,887 61.0 185,040 70.7

Zero

Online 14,843 10.1 19,271 11.0 34,114 10.6 14,417 5.5

Tou Ming

Zhuang

Online 3,782 2.6 11,173 6.4 14,955 4.6 -- --

Heroes of

Might and

Magic

Online 413 0.3 -- 0.0 413 0.1 -- --

Others 234 0.1 280 0.2 514 0.2 419 0.2

Total 147,341 100.0 175,556 100.0 322,897 100.0 261,749 100.0

Numbers of PCU and ACU of each game for the periods indicated:

3 months ended

30 Jun 31 Mar 30 Jun 31 Mar

2008 2008 2007 2007

PCU

Conquer Online 103,000 99,000 89,000 85,000

Eudemons Online 505,000 479,000 496,000 438,000

Zero Online 71,000 67,000 53,000 --

Tou Ming Zhuang

Online 14,000 24,000 -- --

Heroes of Might

Might and Magic

Online 4,000 -- -- --

ACU

Conquer Online 67,000 64,000 64,000 61,000

Eudemons Online 250,000 210,000 274,000 213,000

Zero Online 30,000 30,000 21,000 --

Tou Ming

Zhuang Online 6,000 9,000 -- --

Heroes of Might

and Magic Online 2,000 -- -- --

Source: NetDragon Websoft Inc.
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